Weapons

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Another crucial factor while fighting wars for your country is the weaponry.

Having weapons will increase your damage dealt by a huge ammount, as each type of Weapon and its Tier will grant you different bonuses.

First things first, there's two types of weapons, in Eclesiar:

  • Ground Weapons;
  • Air Weapons.

Ground weapons

This type of weapons are the cheaper ones to fabricate but still will grant a big bonus on your round damage.

In order to create this weapons, you'll need to have a Weapon's Factory and the Weapon Raw Materials. You can learn more on that in here.

Tier Damage Multiplier (based on Player's Base Damage)
No weapon 1
1 2,5
2 3,1
3 3,9
4 4,9
5 6,1

As you can see, just the difference between using no weapon and a Tier 1 Ground Weapon will grant you major impact on your fights. Here's an example:

 (Base Damage) 1150 x (Ground Weapon Tier 3) 3.9 = 4485 

Ground Weapons will grant a huge boost on your damage, but you can only use them when you're fighting for a city that borders your Country.

If your Country is invading a region where you have no borders, what so ever, this type of weapon won't be available for your side to using.

On the other hand, and besides having no border, the Defender side WILL be able to use this type of weapon.

Air weapons

These type of weapons are the most expensive ones, in Eclesiar, but provides slightly higher damage.

Unlike the Ground Weapons mentioned above, Air Weapons can be used in any scenario. Even if there's no border between your Country and the region your country is invading.

Here's the Damage Multiplier for Air Weapons:

Tier Damage Multiplier (based on Player's Base Damage)
1 3
2 3,8
3 4,7
4 5,9
5 7,3

And here's an example how it works:

 (Base Damage) 1150 x (Air Weapon Tier 3) 4.7 = 5405 

Air Weapons, like Ground Weapons, also take in consideration the military rank of each player.

Summing up, each weapon will grant you a great boost to your damage. Remember that you'll need factories to create these weapons, so plan your future wisely..