Military Ranks: Difference between revisions

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Created page with "Your military rank can be found in your '''profile page''' ''(Reminder: click on your avatar)'', or in your '''main page''', on the left side. Military ranks scale with player's overall damage done: {| class="wikitable" style="margin:auto" |+ Military ranks |- ! !! Name !! Overall damage !! Bonus damage modifier |- | 1 || Rookie || 0 || 1 |- | 2 || Private || 300 000 || 1.1 |- | 3 || Corporal || 1 000 000|| 1.2 |- | 4 || Sergeant || 5 200 000 || 1.3 |- | 5 || Staff S..."
 
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Take in consideration that this might not be your final damage in a War Round. It can also be influenced by [[Weapons | ground weapons]], [[Weapons | air weapons]], [[Terrain Types|terrain type]] and your [[Military Unit | military unit]].
Take in consideration that this might not be your final damage in a War Round. It can also be influenced by [[Weapons | ground weapons]], [[Weapons | air weapons]], [[Terrain Types|terrain type]] and your [[Military Unit | military unit]].
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Latest revision as of 20:53, 7 September 2025

Your military rank can be found in your profile page (Reminder: click on your avatar), or in your main page, on the left side. Military ranks scale with player's overall damage done:


Military ranks
Name Overall damage Bonus damage modifier
1 Rookie 0 1
2 Private 300 000 1.1
3 Corporal 1 000 000 1.2
4 Sergeant 5 200 000 1.3
5 Staff Sergeant 13 000 000 1.4
6 Second Lieutenant 35 000 000 1.5
7 First Lieutenant 85 000 000 1.6
8 Captain 200 000 000 1.7
9 Major 550 000 000 1.8
10 Colonel 1 400 000 000 1.9
11 General 5 000 000 000 2

After looking at this table, here's a quick summary:

Eclesiar's military ranks will only be effective if your power level is also developing. To check more on Power Level developing, make sure to check our Training page over here.

So, in order to calculate your damage, you need to be aware of your base damage and then multiply it for the Military rank.

Eg : Considering your base damage is 1150 and your Military rank is Corporal :

(Base Damage) 1150 x (Military Rank multiplier) 1.3 = 1495

Take in consideration that this might not be your final damage in a War Round. It can also be influenced by ground weapons, air weapons, terrain type and your military unit.