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	<id>https://wiki.eclesiar.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CsodaSun</id>
	<title>Eclesiar - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.eclesiar.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CsodaSun"/>
	<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Special:Contributions/CsodaSun"/>
	<updated>2026-06-06T01:19:52Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=What%27s_diferent_in_Apollo%3F&amp;diff=455</id>
		<title>What&#039;s diferent in Apollo?</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=What%27s_diferent_in_Apollo%3F&amp;diff=455"/>
		<updated>2026-01-26T10:24:46Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: Created page with &amp;quot;Apollo will have boosted rates, among other features:  &amp;lt;ul&amp;gt; &amp;lt;li&amp;gt;3x Military Progress Bonus;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;3x Builder Progress Bonus;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;3x Military Drop Chance;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;3x Builder Drop Chance;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;2x Daily Quest Gold Received;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;3x Player/NPC Production &amp;amp; Consumption;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;3x World Pollution Cap;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;Food regeneration: 15 minutes;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;HP regeneration: 3 hp each 2 minutes;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;Item Restriction: Focus is disabled in Apollo;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;Adrenal...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Apollo will have boosted rates, among other features:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x Military Progress Bonus;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x Builder Progress Bonus;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x Military Drop Chance;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x Builder Drop Chance;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2x Daily Quest Gold Received;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x Player/NPC Production &amp;amp; Consumption;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x World Pollution Cap;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Food regeneration: 15 minutes;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP regeneration: 3 hp each 2 minutes;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Item Restriction: Focus is disabled in Apollo;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adrenalines/Medic Kits limit: 50;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;And more;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We hope you have a good time, here in Apollo and let&#039;s gather in the battlefield!&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=454</id>
		<title>How can you get Victory Points?</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=454"/>
		<updated>2026-01-26T10:15:27Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Apollo ranklist.png|right|600px]]&lt;br /&gt;
Many day-to-day actions will grant you Victory Points, and you can keep track of yours in the &amp;quot;Apollo Temporary Server&amp;quot; Banner.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Victory Points&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 150 || +200&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 100 || +125&lt;br /&gt;
|-&lt;br /&gt;
| Builder Rank Up: Architect || +100&lt;br /&gt;
|-&lt;br /&gt;
| Military Rank Up: Captain || +100&lt;br /&gt;
|-&lt;br /&gt;
| Builder Rank Up: Master || +80&lt;br /&gt;
|-&lt;br /&gt;
| Military Rank Up: First Lieutenant || +80&lt;br /&gt;
|-&lt;br /&gt;
| Tournament 1st Place || +60&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 50 || +50&lt;br /&gt;
|-&lt;br /&gt;
| Builder Rank Up: Craftsman || +40&lt;br /&gt;
|-&lt;br /&gt;
| Military Rank Up: Staff Sergeant || +40&lt;br /&gt;
|-&lt;br /&gt;
| Tournament 2nd Place || +35&lt;br /&gt;
|-&lt;br /&gt;
| Bob The Builder Medal || +15&lt;br /&gt;
|-&lt;br /&gt;
| Battle Hero Medal || +15&lt;br /&gt;
|-&lt;br /&gt;
| Tournament 3rd Place || +10&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=453</id>
		<title>How can you get Victory Points?</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=453"/>
		<updated>2026-01-26T10:12:24Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Apollo ranklist.png|right|400px]]&lt;br /&gt;
Many day-to-day actions will grant you Victory Points, and you can keep track of yours in the &amp;quot;Apollo Temporary Server&amp;quot; Banner.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Victory Points&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 150 || +200&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 100 || +125&lt;br /&gt;
|-&lt;br /&gt;
| Builder Rank Up: Architect || +100&lt;br /&gt;
|-&lt;br /&gt;
| Military Rank Up: Captain || +100&lt;br /&gt;
|-&lt;br /&gt;
| Builder Rank Up: Master || +80&lt;br /&gt;
|-&lt;br /&gt;
| Military Rank Up: First Lieutenant || +80&lt;br /&gt;
|-&lt;br /&gt;
| Tournament 1st Place || +60&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 50 || +50&lt;br /&gt;
|-&lt;br /&gt;
| Builder Rank Up: Craftsman || +40&lt;br /&gt;
|-&lt;br /&gt;
| Military Rank Up: Staff Sergeant || +40&lt;br /&gt;
|-&lt;br /&gt;
| Tournament 2nd Place || +35&lt;br /&gt;
|-&lt;br /&gt;
| Bob The Builder Medal || +15&lt;br /&gt;
|-&lt;br /&gt;
| Battle Hero Medal || +15&lt;br /&gt;
|-&lt;br /&gt;
| Tournament 3rd Place || +10&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=452</id>
		<title>How can you get Victory Points?</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=452"/>
		<updated>2026-01-26T10:12:12Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Apollo ranklist.png|frame|right|400px]]&lt;br /&gt;
Many day-to-day actions will grant you Victory Points, and you can keep track of yours in the &amp;quot;Apollo Temporary Server&amp;quot; Banner.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Victory Points&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 150 || +200&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 100 || +125&lt;br /&gt;
|-&lt;br /&gt;
| Builder Rank Up: Architect || +100&lt;br /&gt;
|-&lt;br /&gt;
| Military Rank Up: Captain || +100&lt;br /&gt;
|-&lt;br /&gt;
| Builder Rank Up: Master || +80&lt;br /&gt;
|-&lt;br /&gt;
| Military Rank Up: First Lieutenant || +80&lt;br /&gt;
|-&lt;br /&gt;
| Tournament 1st Place || +60&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 50 || +50&lt;br /&gt;
|-&lt;br /&gt;
| Builder Rank Up: Craftsman || +40&lt;br /&gt;
|-&lt;br /&gt;
| Military Rank Up: Staff Sergeant || +40&lt;br /&gt;
|-&lt;br /&gt;
| Tournament 2nd Place || +35&lt;br /&gt;
|-&lt;br /&gt;
| Bob The Builder Medal || +15&lt;br /&gt;
|-&lt;br /&gt;
| Battle Hero Medal || +15&lt;br /&gt;
|-&lt;br /&gt;
| Tournament 3rd Place || +10&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=451</id>
		<title>How can you get Victory Points?</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=451"/>
		<updated>2026-01-26T10:11:59Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Apollo ranklist.png|frame|right]]&lt;br /&gt;
Many day-to-day actions will grant you Victory Points, and you can keep track of yours in the &amp;quot;Apollo Temporary Server&amp;quot; Banner.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Victory Points&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 150 || +200&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 100 || +125&lt;br /&gt;
|-&lt;br /&gt;
| Builder Rank Up: Architect || +100&lt;br /&gt;
|-&lt;br /&gt;
| Military Rank Up: Captain || +100&lt;br /&gt;
|-&lt;br /&gt;
| Builder Rank Up: Master || +80&lt;br /&gt;
|-&lt;br /&gt;
| Military Rank Up: First Lieutenant || +80&lt;br /&gt;
|-&lt;br /&gt;
| Tournament 1st Place || +60&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 50 || +50&lt;br /&gt;
|-&lt;br /&gt;
| Builder Rank Up: Craftsman || +40&lt;br /&gt;
|-&lt;br /&gt;
| Military Rank Up: Staff Sergeant || +40&lt;br /&gt;
|-&lt;br /&gt;
| Tournament 2nd Place || +35&lt;br /&gt;
|-&lt;br /&gt;
| Bob The Builder Medal || +15&lt;br /&gt;
|-&lt;br /&gt;
| Battle Hero Medal || +15&lt;br /&gt;
|-&lt;br /&gt;
| Tournament 3rd Place || +10&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=450</id>
		<title>How can you get Victory Points?</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=450"/>
		<updated>2026-01-26T10:11:46Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Apollo ranklist.png|frame|right]]&lt;br /&gt;
Many day-to-day actions will grant you Victory Points, and you can keep track of yours in the &amp;quot;Apollo Temporary Server&amp;quot; Banner.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Military ranks&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 150 || +200&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 100 || +125&lt;br /&gt;
|-&lt;br /&gt;
| Builder Rank Up: Architect || +100&lt;br /&gt;
|-&lt;br /&gt;
| Military Rank Up: Captain || +100&lt;br /&gt;
|-&lt;br /&gt;
| Builder Rank Up: Master || +80&lt;br /&gt;
|-&lt;br /&gt;
| Military Rank Up: First Lieutenant || +80&lt;br /&gt;
|-&lt;br /&gt;
| Tournament 1st Place || +60&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 50 || +50&lt;br /&gt;
|-&lt;br /&gt;
| Builder Rank Up: Craftsman || +40&lt;br /&gt;
|-&lt;br /&gt;
| Military Rank Up: Staff Sergeant || +40&lt;br /&gt;
|-&lt;br /&gt;
| Tournament 2nd Place || +35&lt;br /&gt;
|-&lt;br /&gt;
| Bob The Builder Medal || +15&lt;br /&gt;
|-&lt;br /&gt;
| Battle Hero Medal || +15&lt;br /&gt;
|-&lt;br /&gt;
| Tournament 3rd Place || +10&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=449</id>
		<title>How can you get Victory Points?</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=449"/>
		<updated>2026-01-26T10:10:36Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Apollo ranklist.png|frame|right]]&lt;br /&gt;
Many day-to-day actions will grant you Victory Points, and you can keep track of yours in the &amp;quot;Apollo Temporary Server&amp;quot; Banner.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Military ranks&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 150 || +200&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 100 || +125 |&lt;br /&gt;
-&lt;br /&gt;
| Builder Rank Up: Architect || +100 |&lt;br /&gt;
-&lt;br /&gt;
| Military Rank Up: Captain || +100 |&lt;br /&gt;
-&lt;br /&gt;
| Builder Rank Up: Master || +80 |&lt;br /&gt;
-&lt;br /&gt;
| Military Rank Up: First Lieutenant || +80 |&lt;br /&gt;
-&lt;br /&gt;
| Tournament 1st Place || +60 |&lt;br /&gt;
-&lt;br /&gt;
| Level Up: 50 || +50 |&lt;br /&gt;
-&lt;br /&gt;
| Builder Rank Up: Craftsman || +40 |&lt;br /&gt;
-&lt;br /&gt;
| Military Rank Up: Staff Sergeant || +40 |&lt;br /&gt;
-&lt;br /&gt;
| Tournament 2nd Place || +35 |&lt;br /&gt;
-&lt;br /&gt;
| Bob The Builder Medal || +15 |&lt;br /&gt;
-&lt;br /&gt;
| Battle Hero Medal || +15 |&lt;br /&gt;
-&lt;br /&gt;
| Tournament 3rd Place || +10 |&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=448</id>
		<title>How can you get Victory Points?</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=448"/>
		<updated>2026-01-26T10:10:14Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Apollo ranklist.png|frame|right]]&lt;br /&gt;
Many day-to-day actions will grant you Victory Points, and you can keep track of yours in the &amp;quot;Apollo Temporary Server&amp;quot; Banner.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Military ranks&lt;br /&gt;
|-&lt;br /&gt;
| Level Up: 150 || +200 |&lt;br /&gt;
-&lt;br /&gt;
| Level Up: 100 || +125 |&lt;br /&gt;
-&lt;br /&gt;
| Builder Rank Up: Architect || +100 |&lt;br /&gt;
-&lt;br /&gt;
| Military Rank Up: Captain || +100 |&lt;br /&gt;
-&lt;br /&gt;
| Builder Rank Up: Master || +80 |&lt;br /&gt;
-&lt;br /&gt;
| Military Rank Up: First Lieutenant || +80 |&lt;br /&gt;
-&lt;br /&gt;
| Tournament 1st Place || +60 |&lt;br /&gt;
-&lt;br /&gt;
| Level Up: 50 || +50 |&lt;br /&gt;
-&lt;br /&gt;
| Builder Rank Up: Craftsman || +40 |&lt;br /&gt;
-&lt;br /&gt;
| Military Rank Up: Staff Sergeant || +40 |&lt;br /&gt;
-&lt;br /&gt;
| Tournament 2nd Place || +35 |&lt;br /&gt;
-&lt;br /&gt;
| Bob The Builder Medal || +15 |&lt;br /&gt;
-&lt;br /&gt;
| Battle Hero Medal || +15 |&lt;br /&gt;
-&lt;br /&gt;
| Tournament 3rd Place || +10 |&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=447</id>
		<title>How can you get Victory Points?</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=447"/>
		<updated>2026-01-26T10:09:11Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Apollo ranklist.png|frame|right]]&lt;br /&gt;
Many day-to-day actions will grant you Victory Points, and you can keep track of yours in the &amp;quot;Apollo Temporary Server&amp;quot; Banner.&lt;br /&gt;
&lt;br /&gt;
{&lt;br /&gt;
| Level Up: 150 || +200 |&lt;br /&gt;
-&lt;br /&gt;
| Level Up: 100 || +125 |&lt;br /&gt;
-&lt;br /&gt;
| Builder Rank Up: Architect || +100 |&lt;br /&gt;
-&lt;br /&gt;
| Military Rank Up: Captain || +100 |&lt;br /&gt;
-&lt;br /&gt;
| Builder Rank Up: Master || +80 |&lt;br /&gt;
-&lt;br /&gt;
| Military Rank Up: First Lieutenant || +80 |&lt;br /&gt;
-&lt;br /&gt;
| Tournament 1st Place || +60 |&lt;br /&gt;
-&lt;br /&gt;
| Level Up: 50 || +50 |&lt;br /&gt;
-&lt;br /&gt;
| Builder Rank Up: Craftsman || +40 |&lt;br /&gt;
-&lt;br /&gt;
| Military Rank Up: Staff Sergeant || +40 |&lt;br /&gt;
-&lt;br /&gt;
| Tournament 2nd Place || +35 |&lt;br /&gt;
-&lt;br /&gt;
| Bob The Builder Medal || +15 |&lt;br /&gt;
-&lt;br /&gt;
| Battle Hero Medal || +15 |&lt;br /&gt;
-&lt;br /&gt;
| Tournament 3rd Place || +10 |&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=446</id>
		<title>How can you get Victory Points?</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=446"/>
		<updated>2026-01-26T10:01:00Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Many day-to-day actions will grant you Victory Points, and you can keep track of yours in the &amp;quot;Apollo Temporary Server&amp;quot; Banner.&lt;br /&gt;
[[File:Apollo ranklist.png|thumb|right]]&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=445</id>
		<title>How can you get Victory Points?</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=445"/>
		<updated>2026-01-26T10:00:31Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;How can you get Victory Points?&#039;&lt;br /&gt;
Many day-to-day actions will grant you Victory Points, and you can keep track of yours in the &amp;quot;Apollo Temporary Server&amp;quot; Banner.&lt;br /&gt;
[[File:Apollo ranklist.png|thumb|right]]&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=444</id>
		<title>How can you get Victory Points?</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=444"/>
		<updated>2026-01-26T10:00:10Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;How can you get Victory Points?&#039;&lt;br /&gt;
Many day-to-day actions will grant you Victory Points, and you can keep track of yours in the &amp;quot;Apollo Temporary Server&amp;quot; Banner.&lt;br /&gt;
[[File:Apollo ranklist.png|right]]&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=443</id>
		<title>How can you get Victory Points?</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=How_can_you_get_Victory_Points%3F&amp;diff=443"/>
		<updated>2026-01-26T09:57:58Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: Created page with &amp;quot;&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;400px&amp;lt;/div&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;[[File:Apollo ranklist.png|400px]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=File:Apollo_ranklist.png&amp;diff=442</id>
		<title>File:Apollo ranklist.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=File:Apollo_ranklist.png&amp;diff=442"/>
		<updated>2026-01-26T09:56:52Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Apollo_Server&amp;diff=441</id>
		<title>Apollo Server</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Apollo_Server&amp;diff=441"/>
		<updated>2026-01-26T09:54:46Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;News&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img001 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Learn the new Server in under 10 minutes.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[What&#039;s diferent in Apollo?]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[How can you get Victory Points?]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Apollo_Server&amp;diff=440</id>
		<title>Apollo Server</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Apollo_Server&amp;diff=440"/>
		<updated>2026-01-26T09:52:30Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Apollo Server&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img001 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Learn the game in under 10 minutes.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[What&#039;s diferent in Apollo?]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[How can you get Victory Points?]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Differences_between_Zeus_and_Apollo_Servers&amp;diff=439</id>
		<title>Differences between Zeus and Apollo Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Differences_between_Zeus_and_Apollo_Servers&amp;diff=439"/>
		<updated>2026-01-26T09:51:10Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: Created page with &amp;quot;Apollo will have boosted rates, among other features:  &amp;lt;ul&amp;gt; &amp;lt;li&amp;gt;3x Military Progress Bonus;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;3x Builder Progress Bonus;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;3x Military Drop Chance;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;3x Builder Drop Chance;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;2x Daily Quest Gold Received;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;3x Player/NPC Production &amp;amp; Consumption;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;3x World Pollution Cap;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;Food regeneration: 15 minutes;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;HP regeneration: 3 hp each 2 minutes;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;Item Restriction: Focus is disabled in Apollo;&amp;lt;/li&amp;gt; &amp;lt;li&amp;gt;Adrenal...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Apollo will have boosted rates, among other features:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x Military Progress Bonus;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x Builder Progress Bonus;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x Military Drop Chance;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x Builder Drop Chance;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2x Daily Quest Gold Received;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x Player/NPC Production &amp;amp; Consumption;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x World Pollution Cap;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Food regeneration: 15 minutes;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP regeneration: 3 hp each 2 minutes;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Item Restriction: Focus is disabled in Apollo;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adrenalines/Medic Kits limit: 50;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;And more;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We hope you have a good time, here in Apollo and let&#039;s gather in the battlefield!&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Apollo_Server&amp;diff=438</id>
		<title>Apollo Server</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Apollo_Server&amp;diff=438"/>
		<updated>2026-01-26T09:49:22Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: Created page with &amp;quot;&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;   &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Apollo Server&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;     &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;       &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt; &amp;lt;div style=&amp;quot;text-ali...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Apollo Server&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img001 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Learn the game in under 10 minutes.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Differences between Zeus and Apollo Servers]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=437</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=437"/>
		<updated>2026-01-26T09:47:11Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;🌟 Welcome to the &amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Official Eclesiar Wiki&amp;lt;/span&amp;gt;! 🌟&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;Your trusted guide to surviving, thriving, and conquering in the world of Eclesiar.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;[[File:Image001 web.png|link=https://eclesiar.com/]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center; padding:20px;&amp;quot;&amp;gt;[[File:Zeus server.webp|alt=Zeus_Server|link=Main_Page]][[File:Apollo_server.webp|alt=Apollo Server|link=Apollo Server]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🔍 New Player Essentials&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img001 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Learn the game in under 10 minutes.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[What is Eclesiar?]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Creating an Account]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Choosing a Country]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First Day Objectives]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First 7 Days in Eclesiar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Top50 Beginner Tips]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beginner&#039;s guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 0px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🏰 Personal Development&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img002 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Your first steps into a dangerous and beautiful world.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Training|Train]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[University]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Work]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[War|Fight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Referrals]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special items shop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Pass]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Piggy Bank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Roulette Rewards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special Events]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;📜 Game Menu Structure&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img003 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Everything you need to understand Eclesiar&#039;s menu.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[My Places]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wars]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Community]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Rules]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Updates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[API]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Social Media]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚒️ Economical Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img005 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Save gold for strategic upgrades, not impulse purchases.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Companies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[General Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Currency Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Job Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auctions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Region Buildings]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[NPCs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pollution]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Holding]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Mining|Gold Mining]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 0px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚔️ War Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img006 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Equip basic weapons instead of fighting barehanded.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tournaments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Ranks]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Weapons]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Types]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Equipments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Unit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Declarations]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Management]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ways to Increase Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🧙 Political Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img007 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Read the in-game newspapers to understand political dynamics.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Parties]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Ideologies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Taxes &amp;amp; Laws]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Congress]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Positions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Elections]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Newspaper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=436</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=436"/>
		<updated>2026-01-26T09:46:35Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;🌟 Welcome to the &amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Official Eclesiar Wiki&amp;lt;/span&amp;gt;! 🌟&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;Your trusted guide to surviving, thriving, and conquering in the world of Eclesiar.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;[[File:Image001 web.png|link=https://eclesiar.com/]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;[[File:Zeus server.webp|alt=Zeus_Server|link=Main_Page]][[File:Apollo_server.webp|alt=Apollo Server|link=Apollo Server]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🔍 New Player Essentials&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img001 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Learn the game in under 10 minutes.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[What is Eclesiar?]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Creating an Account]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Choosing a Country]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First Day Objectives]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First 7 Days in Eclesiar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Top50 Beginner Tips]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beginner&#039;s guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 0px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🏰 Personal Development&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img002 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Your first steps into a dangerous and beautiful world.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Training|Train]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[University]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Work]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[War|Fight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Referrals]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special items shop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Pass]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Piggy Bank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Roulette Rewards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special Events]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;📜 Game Menu Structure&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img003 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Everything you need to understand Eclesiar&#039;s menu.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[My Places]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wars]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Community]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Rules]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Updates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[API]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Social Media]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚒️ Economical Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img005 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Save gold for strategic upgrades, not impulse purchases.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Companies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[General Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Currency Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Job Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auctions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Region Buildings]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[NPCs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pollution]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Holding]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Mining|Gold Mining]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 0px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚔️ War Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img006 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Equip basic weapons instead of fighting barehanded.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tournaments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Ranks]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Weapons]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Types]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Equipments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Unit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Declarations]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Management]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ways to Increase Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🧙 Political Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img007 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Read the in-game newspapers to understand political dynamics.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Parties]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Ideologies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Taxes &amp;amp; Laws]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Congress]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Positions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Elections]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Newspaper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=File:Apollo_server.webp&amp;diff=435</id>
		<title>File:Apollo server.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=File:Apollo_server.webp&amp;diff=435"/>
		<updated>2026-01-26T09:46:30Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=434</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=434"/>
		<updated>2026-01-26T09:45:15Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;🌟 Welcome to the &amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Official Eclesiar Wiki&amp;lt;/span&amp;gt;! 🌟&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;Your trusted guide to surviving, thriving, and conquering in the world of Eclesiar.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;[[File:Image001 web.png|link=https://eclesiar.com/]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;[[File:Zeus server.webp|alt=Zeus_Server|link=Main_Page]][[File:Apollo_server.webp|alt=Zeus Server|link=Main_Page]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🔍 New Player Essentials&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img001 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Learn the game in under 10 minutes.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[What is Eclesiar?]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Creating an Account]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Choosing a Country]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First Day Objectives]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First 7 Days in Eclesiar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Top50 Beginner Tips]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beginner&#039;s guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 0px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🏰 Personal Development&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img002 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Your first steps into a dangerous and beautiful world.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Training|Train]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[University]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Work]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[War|Fight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Referrals]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special items shop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Pass]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Piggy Bank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Roulette Rewards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special Events]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;📜 Game Menu Structure&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img003 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Everything you need to understand Eclesiar&#039;s menu.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[My Places]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wars]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Community]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Rules]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Updates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[API]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Social Media]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚒️ Economical Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img005 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Save gold for strategic upgrades, not impulse purchases.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Companies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[General Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Currency Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Job Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auctions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Region Buildings]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[NPCs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pollution]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Holding]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Mining|Gold Mining]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 0px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚔️ War Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img006 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Equip basic weapons instead of fighting barehanded.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tournaments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Ranks]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Weapons]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Types]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Equipments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Unit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Declarations]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Management]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ways to Increase Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🧙 Political Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img007 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Read the in-game newspapers to understand political dynamics.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Parties]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Ideologies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Taxes &amp;amp; Laws]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Congress]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Positions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Elections]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Newspaper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=433</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=433"/>
		<updated>2026-01-26T09:37:30Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;🌟 Welcome to the &amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Official Eclesiar Wiki&amp;lt;/span&amp;gt;! 🌟&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;Your trusted guide to surviving, thriving, and conquering in the world of Eclesiar.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;[[File:Image001 web.png|link=https://eclesiar.com/]]&amp;lt;br&amp;gt;[[File:Zeus server.webp|alt=Zeus Server|link=Main_Page]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🔍 New Player Essentials&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img001 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Learn the game in under 10 minutes.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[What is Eclesiar?]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Creating an Account]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Choosing a Country]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First Day Objectives]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First 7 Days in Eclesiar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Top50 Beginner Tips]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beginner&#039;s guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 0px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🏰 Personal Development&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img002 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Your first steps into a dangerous and beautiful world.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Training|Train]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[University]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Work]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[War|Fight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Referrals]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special items shop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Pass]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Piggy Bank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Roulette Rewards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special Events]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;📜 Game Menu Structure&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img003 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Everything you need to understand Eclesiar&#039;s menu.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[My Places]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wars]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Community]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Rules]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Updates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[API]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Social Media]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚒️ Economical Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img005 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Save gold for strategic upgrades, not impulse purchases.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Companies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[General Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Currency Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Job Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auctions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Region Buildings]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[NPCs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pollution]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Holding]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Mining|Gold Mining]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 0px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚔️ War Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img006 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Equip basic weapons instead of fighting barehanded.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tournaments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Ranks]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Weapons]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Types]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Equipments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Unit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Declarations]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Management]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ways to Increase Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🧙 Political Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img007 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Read the in-game newspapers to understand political dynamics.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Parties]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Ideologies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Taxes &amp;amp; Laws]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Congress]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Positions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Elections]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Newspaper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=432</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=432"/>
		<updated>2026-01-26T09:37:04Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;🌟 Welcome to the &amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Official Eclesiar Wiki&amp;lt;/span&amp;gt;! 🌟&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;Your trusted guide to surviving, thriving, and conquering in the world of Eclesiar.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;[[File:Image001 web.png|link=https://eclesiar.com/]]&amp;lt;br&amp;gt;[[File:Zeus server.webp|thumb|280px|alt=Zeus Server|link=Main_Page]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🔍 New Player Essentials&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img001 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Learn the game in under 10 minutes.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[What is Eclesiar?]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Creating an Account]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Choosing a Country]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First Day Objectives]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First 7 Days in Eclesiar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Top50 Beginner Tips]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beginner&#039;s guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 0px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🏰 Personal Development&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img002 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Your first steps into a dangerous and beautiful world.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Training|Train]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[University]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Work]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[War|Fight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Referrals]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special items shop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Pass]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Piggy Bank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Roulette Rewards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special Events]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;📜 Game Menu Structure&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img003 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Everything you need to understand Eclesiar&#039;s menu.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[My Places]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wars]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Community]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Rules]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Updates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[API]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Social Media]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚒️ Economical Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img005 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Save gold for strategic upgrades, not impulse purchases.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Companies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[General Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Currency Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Job Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auctions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Region Buildings]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[NPCs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pollution]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Holding]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Mining|Gold Mining]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 0px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚔️ War Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img006 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Equip basic weapons instead of fighting barehanded.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tournaments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Ranks]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Weapons]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Types]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Equipments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Unit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Declarations]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Management]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ways to Increase Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🧙 Political Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img007 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Read the in-game newspapers to understand political dynamics.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Parties]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Ideologies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Taxes &amp;amp; Laws]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Congress]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Positions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Elections]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Newspaper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=431</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=431"/>
		<updated>2026-01-26T09:36:00Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;🌟 Welcome to the &amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Official Eclesiar Wiki&amp;lt;/span&amp;gt;! 🌟&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;Your trusted guide to surviving, thriving, and conquering in the world of Eclesiar.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;[[File:Image001 web.png|link=https://eclesiar.com/]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;[[File:Zeus server.webp|thumb|280px|alt=Zeus Server|link=Main_Page]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🔍 New Player Essentials&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img001 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Learn the game in under 10 minutes.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[What is Eclesiar?]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Creating an Account]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Choosing a Country]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First Day Objectives]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First 7 Days in Eclesiar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Top50 Beginner Tips]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beginner&#039;s guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 0px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🏰 Personal Development&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img002 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Your first steps into a dangerous and beautiful world.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Training|Train]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[University]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Work]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[War|Fight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Referrals]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special items shop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Pass]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Piggy Bank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Roulette Rewards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special Events]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;📜 Game Menu Structure&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img003 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Everything you need to understand Eclesiar&#039;s menu.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[My Places]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wars]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Community]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Rules]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Updates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[API]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Social Media]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚒️ Economical Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img005 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Save gold for strategic upgrades, not impulse purchases.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Companies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[General Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Currency Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Job Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auctions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Region Buildings]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[NPCs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pollution]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Holding]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Mining|Gold Mining]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 0px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚔️ War Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img006 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Equip basic weapons instead of fighting barehanded.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tournaments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Ranks]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Weapons]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Types]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Equipments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Unit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Declarations]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Management]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ways to Increase Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🧙 Political Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img007 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Read the in-game newspapers to understand political dynamics.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Parties]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Ideologies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Taxes &amp;amp; Laws]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Congress]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Positions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Elections]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Newspaper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=File:Zeus_server.webp&amp;diff=430</id>
		<title>File:Zeus server.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=File:Zeus_server.webp&amp;diff=430"/>
		<updated>2026-01-26T09:31:42Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Political_Ideologies&amp;diff=429</id>
		<title>Political Ideologies</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Political_Ideologies&amp;diff=429"/>
		<updated>2026-01-24T19:35:49Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every political party can select a unique ideology — a guiding vision for your country’s economy and direction.&lt;br /&gt;
&lt;br /&gt;
* 6 ideologies are available, each with its own unique bonuses and trade-offs.&lt;br /&gt;
* You’re free to pick the one that best supports your community’s playstyle and strategy.&lt;br /&gt;
* Once you pick a path for your Party, you can change the Ideology for 95 gems.&lt;br /&gt;
&lt;br /&gt;
===How does it work?===&lt;br /&gt;
&lt;br /&gt;
Your party’s influence in Congress determines how much of your ideology’s bonus is applied. For example: if Party X selects Communism and holds 50% of Congress, then 50% of the Communist bonuses will be active for your country.&lt;br /&gt;
&lt;br /&gt;
==Party Ideologies==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capitalism&#039;&#039;&#039; - An open-market philosophy that values production over public taxes.&lt;br /&gt;
* +0.25% NPC production&lt;br /&gt;
* +0.1% WAM Production&lt;br /&gt;
* -0.1% Printing CC law proposal cost&lt;br /&gt;
* -1% Import Tax&lt;br /&gt;
* -0.75% VAT &amp;amp; Work Tax&lt;br /&gt;
* +0.15% building max progression&lt;br /&gt;
* +0.25% on contract fees&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nationalism&#039;&#039;&#039; - Politics focused on their own land and people, providing bonuses within their core regions.&lt;br /&gt;
* +0.1% Defending core regions&lt;br /&gt;
* +0.1% Damage in revolutions on core regions&lt;br /&gt;
* +0.1% Defense on lvl 1 and 2 Military base on core regions&lt;br /&gt;
* -0.1% Damage when shooting outside the country&lt;br /&gt;
* +0.25% Alliance proposal law cost&lt;br /&gt;
* +0.5% Cost of DoW&lt;br /&gt;
* -0.1% Defense on lvl 1 and 2 Military base outside core regions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Centralism&#039;&#039;&#039; - Devotion to building progress and nuclear weapons as a symbol of the future.&lt;br /&gt;
* +1% progress on Building Energy donation&lt;br /&gt;
* Nuke hits one additional target when Centralism has &amp;gt;50% congress share&lt;br /&gt;
* -0.25% launching time to nuclear weapons&lt;br /&gt;
* +0.5% time to create nuclear weapons&lt;br /&gt;
* 0.25% cost of nuclear weapons creation&lt;br /&gt;
* +0.25% points needed to upgrade Military Base (all levels)&lt;br /&gt;
* +1.5% Cost to create/upgrade buildings&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Socialism&#039;&#039;&#039; - Preachers of a close community, where the State has full control.&lt;br /&gt;
* -1% contract fees within the same citizenship&lt;br /&gt;
* +0.25% work production while working to state company&lt;br /&gt;
* -0.25% citizenship costs&lt;br /&gt;
* +1% Printing CC law proposal cost&lt;br /&gt;
* -0.50% NPC Production&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imperialism&#039;&#039;&#039; - Aimed for war expansion outside their turf, even if it means to concede their own.&lt;br /&gt;
* +0.1% Damage when shooting outside the country&lt;br /&gt;
* -0.1% Cost of DoW law proposal&lt;br /&gt;
* -0.25% Alliance proposal law cost&lt;br /&gt;
* +0.1% Damage in revolutions defending their country&lt;br /&gt;
* -0.1% Damage defending core regions&lt;br /&gt;
* -0.1% Damage in revolutions on core regions (attacking side)&lt;br /&gt;
* +0.2% Cost of embargo law proposal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Communism&#039;&#039;&#039; - A close-market ideal with the power to expel undesired entities from their lands.&lt;br /&gt;
* Extradition law (requires 50% congress share)&lt;br /&gt;
* +0.5% Import Tax&lt;br /&gt;
* +0.5% VAT &amp;amp; Work Tax&lt;br /&gt;
* +0.25% Embargo Duration&lt;br /&gt;
* -0.15% Cost of embargo law proposal&lt;br /&gt;
* -0.50% NPC Production&lt;br /&gt;
* -0.5% player production from outside the country&lt;br /&gt;
&lt;br /&gt;
Note: All buffs and debuffs are calculated per 1% of congress share&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Political_Ideologies&amp;diff=422</id>
		<title>Political Ideologies</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Political_Ideologies&amp;diff=422"/>
		<updated>2026-01-02T17:47:46Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every political party can select a unique ideology — a guiding vision for your country’s economy and direction.&lt;br /&gt;
&lt;br /&gt;
* 6 ideologies are available, each with its own unique bonuses and trade-offs.&lt;br /&gt;
* You’re free to pick the one that best supports your community’s playstyle and strategy.&lt;br /&gt;
* Once you pick a path for your Party, you can change the Ideology for 95 gems.&lt;br /&gt;
&lt;br /&gt;
===How does it work?===&lt;br /&gt;
&lt;br /&gt;
Your party’s influence in Congress determines how much of your ideology’s bonus is applied. For example: if Party X selects Communism and holds 50% of Congress, then 50% of the Communist bonuses will be active for your country.&lt;br /&gt;
&lt;br /&gt;
==Party Ideologies==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capitalism&#039;&#039;&#039; - An open-market philosophy that values production over public taxes.&lt;br /&gt;
* +0.25% NPC production&lt;br /&gt;
* +0.1% WAM Production&lt;br /&gt;
* -0.1% Printing CC law proposal cost&lt;br /&gt;
* -1% Import Tax&lt;br /&gt;
* -0.75% VAT &amp;amp; Work Tax&lt;br /&gt;
* +0.15% building max progression&lt;br /&gt;
* +0.25% on contract fees&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nationalism&#039;&#039;&#039; - Politics focused on their own land and people, providing bonuses within their core regions.&lt;br /&gt;
* +0.1% Defending core regions&lt;br /&gt;
* +0.1% Damage in revolutions on core regions&lt;br /&gt;
* +0.1% Defense on lvl 1 and 2 Military base on core regions&lt;br /&gt;
* -0.1% Damage when shooting outside the country&lt;br /&gt;
* +0.25% Alliance proposal law cost&lt;br /&gt;
* +0.5% Cost of DoW&lt;br /&gt;
* -0.1% Defense on lvl 1 and 2 Military base outside core regions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Centralism&#039;&#039;&#039; - Devotion to building progress and nuclear weapons as a symbol of the future.&lt;br /&gt;
* +1% progress on Building Energy donation&lt;br /&gt;
* Nuke hits one additional target when Centralism has &amp;gt;50% congress share&lt;br /&gt;
* -0.25% launching time to nuclear weapons&lt;br /&gt;
* +0.5% time to create nuclear weapons&lt;br /&gt;
* 0.25% cost of nuclear weapons creation&lt;br /&gt;
* +0.25% points needed to upgrade Military Base (all levels)&lt;br /&gt;
* +1.5% Cost to create/upgrade buildings&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Socialism&#039;&#039;&#039; - Preachers of a close community, where the State has full control.&lt;br /&gt;
* -1% contract fees&lt;br /&gt;
* +0.25% work production while working to state company&lt;br /&gt;
* -0.25% citizenship costs&lt;br /&gt;
* +1% Printing CC law proposal cost&lt;br /&gt;
* -0.50% NPC Production&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imperialism&#039;&#039;&#039; - Aimed for war expansion outside their turf, even if it means to concede their own.&lt;br /&gt;
* +0.1% Damage when shooting outside the country&lt;br /&gt;
* -0.1% Cost of DoW law proposal&lt;br /&gt;
* -0.25% Alliance proposal law cost&lt;br /&gt;
* +0.1% Damage in revolutions defending their country&lt;br /&gt;
* -0.1% Damage defending core regions&lt;br /&gt;
* -0.1% Damage in revolutions on core regions (attacking side)&lt;br /&gt;
* +0.2% Cost of embargo law proposal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Communism&#039;&#039;&#039; - A close-market ideal with the power to expel undesired entities from their lands.&lt;br /&gt;
* Extradition law (requires 50% congress share)&lt;br /&gt;
* +0.5% Import Tax&lt;br /&gt;
* +0.5% VAT &amp;amp; Work Tax&lt;br /&gt;
* +0.25% Embargo Duration&lt;br /&gt;
* -0.15% Cost of embargo law proposal&lt;br /&gt;
* -0.50% NPC Production&lt;br /&gt;
* -0.5% player production from outside the country&lt;br /&gt;
&lt;br /&gt;
Note: All buffs and debuffs are calculated per 1% of congress share&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Elections&amp;diff=421</id>
		<title>Elections</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Elections&amp;diff=421"/>
		<updated>2026-01-01T14:57:46Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Election System Overview =&lt;br /&gt;
&lt;br /&gt;
Elections are a crucial part of the game&#039;s political system, determining the leadership and legislative representation of parties. Here is a breakdown of the different types of elections and the recent updates to the election system:&lt;br /&gt;
&lt;br /&gt;
== Presidential Elections ==&lt;br /&gt;
&lt;br /&gt;
Elections for the national President occur &#039;&#039;&#039;each month&#039;&#039;&#039;, usually the 1st. Election day may differ from a country to another. In fact, the congress has the power to impeach the president and starts new presidential election (law proposals are explained [[Congress | here]]). Political &#039;&#039;&#039;Party Leaders&#039;&#039;&#039; can now nominate any party member to run for Presidential Elections (it&#039;s no longer restricted to the Party Leader).&lt;br /&gt;
&lt;br /&gt;
== Party President Elections ==&lt;br /&gt;
&lt;br /&gt;
Party President elections are a feature that allows members to elect their Party President directly. Players must apply &#039;&#039;&#039;actively&#039;&#039;&#039; to run for the position of Party President. Elections for Party President determine who will lead the party and have the authority to make key decisions, such as setting the priority list for Congress elections. Party President elections happen on the &#039;&#039;&#039;10th of each month&#039;&#039;&#039; (the rule may have been changed).&lt;br /&gt;
&lt;br /&gt;
== Congress Elections ==&lt;br /&gt;
&lt;br /&gt;
Congress elections take place on the &#039;&#039;&#039;25th of each month&#039;&#039;&#039;. The Party President has the authority to select a &#039;&#039;&#039;priority list&#039;&#039;&#039; of candidates who will get into Congress from their party.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;u&amp;gt; Applying for Congress: &amp;lt;/u&amp;gt; Players need to &#039;&#039;&#039;actively&#039;&#039;&#039; apply to run for Congress. However, the priority system set by the Party President remains in place, meaning candidates will still need to be on the priority list to have a higher chance of getting elected.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;u&amp;gt; Election Process: &amp;lt;/u&amp;gt; The Party President’s priority list determines which candidates from their party are prioritized for Congress seats based on the number of votes the party receives.&lt;br /&gt;
&lt;br /&gt;
== Key Points to Remember ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Party President elections&#039;&#039;&#039; are held regularly, and any player can apply to run.&lt;br /&gt;
* &#039;&#039;&#039;Active participation&#039;&#039;&#039; is required for both Party President and Congress elections.&lt;br /&gt;
* The &#039;&#039;&#039;priority system&#039;&#039;&#039; managed by the Party President is still in place for Congress elections, influencing who gets elected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Make sure to participate and shape the political landscape of the game !&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Companies&amp;diff=420</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Companies&amp;diff=420"/>
		<updated>2025-12-27T11:30:55Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Company creation =&lt;br /&gt;
&lt;br /&gt;
In Eclesiar, you&#039;ll be able to create your own company and gather some profits. At first, you&#039;ll need to go to &#039;&#039;&#039;My Places &amp;gt; Business&#039;&#039;&#039;. There will be a button called &#039;&#039;&#039;Create New Company&#039;&#039;&#039; below your job section. There&#039;s different types of companies. Some produce raw materials and some produce the final product.&lt;br /&gt;
&lt;br /&gt;
By clicking on that, this menu will pop up:&lt;br /&gt;
&lt;br /&gt;
[[File:Company menu.webp | right | 500px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Food Raw Material&#039;&#039;&#039; (used for Food);&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Raw Material&#039;&#039;&#039; ( used for Ground Weapons);&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aircraft Raw Material&#039;&#039;&#039; (used for Aircraft Weapons);&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Airplane Ticket Raw Material&#039;&#039;&#039; ( used for Airplane Tickets).&lt;br /&gt;
&lt;br /&gt;
ach company has a tier, rated in stars. Higher tier companies cost more gold to create:&lt;br /&gt;
&lt;br /&gt;
* Tier 1 companies: &#039;&#039;&#039;10 gold&#039;&#039;&#039;;&lt;br /&gt;
* Tier 2 companies: &#039;&#039;&#039;20 gold&#039;&#039;&#039;;&lt;br /&gt;
* Tier 3 companies: &#039;&#039;&#039;60 gold&#039;&#039;&#039;;&lt;br /&gt;
* Tier 4 companies: &#039;&#039;&#039;170 gold&#039;&#039;&#039;;&lt;br /&gt;
* Tier 5 companies: &#039;&#039;&#039;370 gold&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The finished products companies, or &#039;&#039;&#039;Factories&#039;&#039;&#039;, produce:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Food&#039;&#039;&#039; (Requires &amp;lt;u&amp;gt;Grain&amp;lt;/u&amp;gt;);&lt;br /&gt;
* &#039;&#039;&#039;Ground Weapons&#039;&#039;&#039; (Requires &amp;lt;u&amp;gt;Iron&amp;lt;/u&amp;gt;);&lt;br /&gt;
* &#039;&#039;&#039;Aircraft Weapons&#039;&#039;&#039; (Requires &amp;lt;u&amp;gt;Titanium&amp;lt;/u&amp;gt;);&lt;br /&gt;
* &#039;&#039;&#039;Airplane Tickets&#039;&#039;&#039; (Requires &amp;lt;u&amp;gt;Oil&amp;lt;/u&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Keep in mind that the Raw Materials factories won&#039;t require any item to generate its materials. On the other hand, the final product factories (Food, Ground Weapons, Aircraft Weapons and Airplane Tickets) will require a specific raw material, to allow its production.&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Upgrading companies =&lt;br /&gt;
&lt;br /&gt;
For company owners, Presidents or even Ministers of Labor, there&#039;s a possibility to ugrade your already owned companies. This will allow you to produce more materials towards a final product or even improve the final product&#039;s quality.&lt;br /&gt;
&lt;br /&gt;
In order to upgrade your company, you just need to access your company&#039;s homepage, through &amp;quot;My Places &amp;gt; Business&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
As you scroll down, it will pop up the companies&#039; list and it should be something like this:&lt;br /&gt;
&lt;br /&gt;
[[File:Company Upgrade.webp| 600px]]&lt;br /&gt;
&lt;br /&gt;
As you can see, this looks quite simple. If you want to upgrade your company, just make sure you have que required gold ammount and click the &#039;&#039;&#039;&amp;quot;Upgrade&amp;quot;&#039;&#039;&#039; button.&lt;br /&gt;
After that, you&#039;ll see that your company gained one star, and the working shift result will be improved.&lt;br /&gt;
&lt;br /&gt;
= Company management =&lt;br /&gt;
&lt;br /&gt;
As a company owner, or if you&#039;re country&#039;s Minister of Labor, you&#039;ll be able to manage your staff&#039;s salary, check their work activity and even fire them.&lt;br /&gt;
&lt;br /&gt;
[[File:Company manage staff1.webp | 600px]]&lt;br /&gt;
&lt;br /&gt;
To check a specific employee information, &#039;&#039;&#039;click on their avatar&#039;&#039;&#039;. It will pop a new window where you&#039;ll be able to see all information. This Employee window is very simple: you&#039;ll see their work log (how many days your employee showed up, and which ones, from the current week). The current salary will also be displayed and you&#039;re able to change it. Also, depending on the scenario, you can even change the currency of the job payment.&lt;br /&gt;
&lt;br /&gt;
[[File:Company manage staff2.webp| 600px]]&lt;br /&gt;
&lt;br /&gt;
There&#039;s also a critical information that might affect your employee&#039;s salary which is your country&#039;s minimum wage. If you country sets the minimum wage to, let&#039;s say 100, you&#039;ll need to adapt and set the employee&#039;s salary at least to 100.&lt;br /&gt;
&lt;br /&gt;
On the bottom left corner of the window there will be a &amp;quot;Fire&amp;quot; button, which will fire this employee.&lt;br /&gt;
&lt;br /&gt;
= Working as manager (WaM) =&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;&#039;Work as Manager&#039;&#039;&#039; feature will allow you to work in all of the companies you have, or you can select a specific one. Keep in mind that this feature won&#039;t have the same requirements that the regular work shift. Let&#039;s show a quick example:&lt;br /&gt;
&lt;br /&gt;
[[File:Work as manager2.webp| 600px]]&lt;br /&gt;
&lt;br /&gt;
In this case, the citizen has two companies: One Iron Company and one Ground Weapons Factory. &#039;&#039;&#039;Daily you have 1 free Work as a Manager only costing 10 energy&#039;&#039;&#039;, second work as a manager will cost &#039;&#039;&#039;1g&#039;&#039;&#039; (+ country&#039;s taxes if there are such), each next one will cost x2 (2g,4g,8g etc). Every time you work as a manager will require 10 energy (no matter how many companies you have selected).&lt;br /&gt;
&lt;br /&gt;
Explaining in other way: In this image, to Work as Manager you&#039;ll need:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Work Tax :&#039;&#039;&#039; 2.40 gold; (2 gold base for 2 companies+ 20% from country tax)&lt;br /&gt;
* &#039;&#039;&#039;Energy :&#039;&#039;&#039; 10;&lt;br /&gt;
* &#039;&#039;&#039;Requirements :&#039;&#039;&#039; 37 Iron&lt;br /&gt;
&lt;br /&gt;
If you meet this requirements, it will provide you the &amp;quot;Production&amp;quot; collumn items. In this example, you&#039;ll get &#039;&#039;&#039;19 iron&#039;&#039;&#039; (from the Iron Factory) and &#039;&#039;&#039;188 Ground Weapons&#039;&#039;&#039; (from the Ground Weapons Factory, being needed the 37 Iron).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note 1: The work tax, in gold, will duplicate if you try to Work as Manager, in the same day. By this, the depending on the number of companies (and remember that it takes 1 gold per company), if you spam this feature, you&#039;ll end up spending a lot of gold and creating a lot of [[Pollution | pollution]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note 2: Factories, like in the previous example, don&#039;t give you raw material anymore.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Work =&lt;br /&gt;
&lt;br /&gt;
Getting your job is another fundamental aspect in Eclesiar. By doing this, you&#039;ll be able to get your money and start your ascension.&lt;br /&gt;
&lt;br /&gt;
[[File:Jobs no job.webp | right]]&lt;br /&gt;
&lt;br /&gt;
When you join a country, you&#039;ll start with no job. You&#039;ll have to go on the &#039;&#039;&#039;job market&#039;&#039;&#039;, to look for one. You can access on the menu: &#039;&#039;&#039;My Places &amp;gt; Business&#039;&#039;&#039; OR &#039;&#039;&#039; Market &amp;gt; Job Market&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As it&#039;s shown on the picture, you won&#039;t have any job, so you&#039;ll have to click on the button &#039;&#039;&#039;Looking for a job&#039;&#039;&#039;. After charging the page, it will pop up every job offer in your country.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll have the name of the company, the gross salary and your net salary.&lt;br /&gt;
&lt;br /&gt;
[[File: Job offers.webp | right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In this example, the company &amp;quot;Guns&amp;quot;, offers you a job which pays 25 IEP of Gross Salary. This is the entire value of the offer.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It will also show the Net Salary, which represent the actual ammount of money you will receive. This ammount has already deducted your country&#039;s [[Taxes &amp;amp; Laws | work tax]]. &#039;&#039;In this example, your Net Salary will be 20 IEP.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All of these offers can be influenced by your country&#039;s minimum salary, work tax, which will be all set by your [[Congress]] members.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;You can work once per day&amp;lt;/u&amp;gt;. The working timer resets at midnight, server time. By working, &#039;&#039;you also increase your economic skill&#039;&#039; and it grows based on that formula :&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt; NEW_ECONOMIC_SKILL = CURRENT_ECONOMIC_SKILL + (1 / math.log(CURRENT_ECONOMIC_SKILL + 2)) / (&lt;br /&gt;
    30 if CURRENT_ECONOMIC_SKILL &amp;gt; 60 else &lt;br /&gt;
    20 if CURRENT_ECONOMIC_SKILL &amp;gt; 56 else &lt;br /&gt;
    15 if CURRENT_ECONOMIC_SKILL &amp;gt; 50 else &lt;br /&gt;
    10 if CURRENT_ECONOMIC_SKILL &amp;gt; 40 else &lt;br /&gt;
    8 if CURRENT_ECONOMIC_SKILL &amp;gt; 30 else &lt;br /&gt;
    5&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Company Relocation =&lt;br /&gt;
&lt;br /&gt;
For company owners, Presidents or even Ministers of Labor, there&#039;s a possibility to relocate your companies. This will allow you to relocate your company to a region of your choice.&lt;br /&gt;
&lt;br /&gt;
[[File:Company Relocation.webp| right | 400px]]&lt;br /&gt;
&lt;br /&gt;
In order to relocate your company, you need &#039;&#039;&#039;an &amp;lt;u&amp;gt;appropriate&amp;lt;/u&amp;gt; Relocation Permit&#039;&#039;&#039; (Q3,Q4 or Q5). You can buy a Relocation Permit in the [[Special items shop]] or at [[Auctions | auctions]] . After you have bought a Relocation Permit, go to &#039;&#039;&#039;&amp;quot;My Places &amp;gt; Storage&amp;quot;&#039;&#039;&#039; and click on the Relocation Permit, a popup menu will appear asking you what company you want to relocate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please, pay attention to the side effects of relocating companies.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Factors affecting production =&lt;br /&gt;
&lt;br /&gt;
Factors are applied after the base value of company, in the order they are being written.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1. NPC Company Owner and type of company&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If company is product and is owned by NPC then the production is divided by 3, if company is raw then the base value stays the same.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Level 3+ military base (only for weapons and air-weapons)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the region has level 3+ military base, it provides 5% bonus production.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. Consecutive workers debuff&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt; [production] = [production] * (1.3 - ( [AMOUNT OF WORKERS THAT WORKED TODAY IN YOUR COMPANY] / 10 )); &amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g : Q5 iron company has base value of 97, if 10 people have worked today in your company, the maths will be : 97*(1.3-(10/10))=97*(1.3-1)=97*0.3=29.1&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4. Eco skill&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[production] =  rounddown-&amp;gt;([production] *(1+EcoSkill/50)))&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g : Q5 iron company has base value of 97, if you are eco 5 and work there, maths will be : 97*(1+(5/50))=97*(1+0.1)=97*1.1=106,7, but with the &amp;quot;round down&amp;quot; it becomes 106&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5. Region and country bonus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[production] = [production] + ([production] * (([REGION_BONUS] + [COUNTRY_BONUS]) / 100));&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region bonus&#039;&#039;&#039; is based on the region type your company is located on. Each high region provides 30% region bonus, each medium region provides 15% region bonus and each low region provides 5% region bonus.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g: You make company in region A, which is high iron, then region bonus is 30%.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Country bonus&#039;&#039;&#039; is based on the amount of overall bonus regions of country , with high regions contributing with 6%, medium regions with 3% and low regions with 1%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;COUNTRY BONUS&#039;&#039;&#039; affect only citizens and NPCs of &#039;&#039;&#039;RULER&#039;&#039;&#039; country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g: Country A owns 2 High Iron regions, 2 High Grain regions, 1 Medium Iron region, resulting in iron bonus of 2*6+1*3=15% and grain bonus 2*6=12%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g:Q5 iron company in region A(high iron) owned by country A : 97 + (97*((30+6)/100))=97+(97*0.36)=97+34.92=131,92&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;6. Pollution debuff&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[production] = [production] - (([production] - ([production]*0.1)) * [POLLUTION_VALUE]);&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Different regions have different amount of pollution.&lt;br /&gt;
&lt;br /&gt;
[[Pollution | You can read more about Pollution here]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g: Q5 iron company in region X with 20% pollution 97-((97-(97*0.1))*0.2)=97-((97-9.7)*0.2)=97-(87.3*0.2)=97-17.46=79.54&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;7. Production fields and industrial zones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Production field affects raw companies and industrial zone affects product companies. Each level of production field/industrial zone in the region increases production by 5%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g: Q5 Iron company in region A that has level 1 production field: 97*105% = 101.85&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g: Q5 Iron company in region B that has level 3 production field: 97*115% = 111.55&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Region Buildings | You can read more about Buildings here.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;8. Company state (on sale or not)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[production] = [production] / 2&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;/!\&#039;&#039;&#039; Keep in mind that all those bonuses in the game are applied together &amp;lt;u&amp;gt;in the order they are written&amp;lt;/u&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
= Tips &amp;amp; Notes =&lt;br /&gt;
&lt;br /&gt;
# It&#039;s better to have 4 workers split in 2 q1 companies, than having them work in same one (consecutive worker debuff becomes too big after 3rd worker)&lt;br /&gt;
# You can use this [[https://docs.google.com/spreadsheets/d/1fOO4CEGWbILYAIAInRsamGpBxldABqy7V7np4VVtyBQ/edit?usp=sharing | Work Calculator]] to estimate your production and plan how to split workers in companies.&lt;br /&gt;
# If you deeply understand economy of game you can use this [[https://docs.google.com/spreadsheets/d/1D4C_c4pDOUqABrUP3XF5iQ7gIyQOnNVQMgqCqPanr64/edit?usp=sharing | Advanced Work Calculator!]]&lt;br /&gt;
# Sometimes it might be profitable to use gold WAM and sell the production of it.&lt;br /&gt;
# If you are planning to relocate a company, you can wait to buy a Relocation Permit on discount.&lt;br /&gt;
&lt;br /&gt;
* 1a. Company bought on Business Market, can I list it on Business Market? - No: Your company is locked for trade 7 days.&lt;br /&gt;
* 1b. Company bought on Business Market, can I reallocate it to another Region? - No: Company was traded recently. It can only be reallocated in 30 days.&lt;br /&gt;
* 1c. Company bought on Business Market, can I send it with Contract? - No: Your company is locked for trade 7 days.&lt;br /&gt;
* 2a. Company has been reallocated, can I list it on Business Market? - Yes&lt;br /&gt;
* 2b. Company has been reallocated, can I reallocate it to another Region? - You moved a company recently. You can move another one in 30 days.&lt;br /&gt;
* 2c. Company has been reallocated, can I send it with Contract? - Yes&lt;br /&gt;
* 3a. Company has been moved with Contract, can I list it on Business Market? - Yes&lt;br /&gt;
* 3b. Company has been moved with Contract, can I reallocate it to another Region? - Company was traded recently. It can only be reallocated in 30 days.&lt;br /&gt;
* 3c. Company has been moved with Contract, can I send it with Contract? - Yes&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Basic_information&amp;diff=415</id>
		<title>Basic information</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Basic_information&amp;diff=415"/>
		<updated>2025-11-28T19:12:30Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039; Energy/Food limit &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Maximum saved limit for food is 10 (regeneration below), every citizen starts with 100 max energy which can be increased by hospitals (max 600). So daily you recover 32 food limit, you use food limit by eating food (Q1 gives 10 energy, Q2 = 20 energy max is Q5 = 50 energy per eaten food).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Regeneration &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Each 45 minutes you will regenerate 1 food limit.&lt;br /&gt;
* Every 2 minutes you regenerate 1 energy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Account leveling &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Eclesiar has account level ingame, with each level giving 1g per level up.&lt;br /&gt;
Every level after 8 required &#039;&#039;&#039;200 XP&#039;&#039;&#039; to level up . After level 30, max required XP to level up gets increased to &#039;&#039;&#039;400&#039;&#039;&#039;.&lt;br /&gt;
Everyone also gets &#039;&#039;&#039;1 free adrenaline&#039;&#039;&#039; for every 10 levels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Leveling up&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Xp !! Level !! Xp&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 || 6 || 77&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 5 || 7 || 144&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12 || 8 || 275&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 23 || 9 || 475&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 42 || 10 || 675&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Fighting &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Everytime you click you lose 10 energy, which can be recovered by eating food, mentioned above or energy regeneration, mentioned above.&lt;br /&gt;
&lt;br /&gt;
= Travelling =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Travelling without ticket consumes 100% of total energy&lt;br /&gt;
* Tickets q1: 40% of total energy consumed by travel&lt;br /&gt;
* Tickets q2: 30% of total energy consumed by travel&lt;br /&gt;
* Tickets q3: 20% of total energy consumed by travel&lt;br /&gt;
* Tickets q4: 10% of total energy consumed by travel&lt;br /&gt;
* Tickets q5: 0% of total energy consumed by travel&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=405</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=405"/>
		<updated>2025-10-24T16:35:29Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;🌟 Welcome to the &amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Official Eclesiar Wiki&amp;lt;/span&amp;gt;! 🌟&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;Your trusted guide to surviving, thriving, and conquering in the world of Eclesiar.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;[[File:Image001 web.png|link=https://eclesiar.com/]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🔍 New Player Essentials&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img001 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Learn the game in under 10 minutes.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[What is Eclesiar?]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Creating an Account]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Choosing a Country]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First Day Objectives]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First 7 Days in Eclesiar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Top50 Beginner Tips]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beginner&#039;s guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🏰 Personal Development&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img002 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Your first steps into a dangerous and beautiful world.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Training|Train]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[University]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Work]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[War|Fight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Referrals]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special items shop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Pass]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Piggy Bank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Roulette Rewards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special Events]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;📜 Game Menu Structure&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img003 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Everything you need to understand Eclesiar&#039;s menu.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[My Places]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wars]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Community]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Rules]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Updates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[API]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Social Media]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚒️ Economical Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img005 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Save gold for strategic upgrades, not impulse purchases.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Companies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[General Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Currency Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Job Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auctions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Region Buildings]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[NPCs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pollution]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Holding]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Mining|Gold Mining]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚔️ War Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img006 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Equip basic weapons instead of fighting barehanded.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tournaments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Ranks]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Weapons]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Types]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Equipments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Unit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Declarations]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Management]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ways to Increase Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🧙 Political Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img007 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Read the in-game newspapers to understand political dynamics.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Parties]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Ideologies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Taxes &amp;amp; Laws]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Congress]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Positions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Elections]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Newspaper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Region_Buildings&amp;diff=404</id>
		<title>Region Buildings</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Region_Buildings&amp;diff=404"/>
		<updated>2025-10-23T08:44:58Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- WORK IN PROGRESS --&amp;gt;&lt;br /&gt;
= Introduction =&lt;br /&gt;
&lt;br /&gt;
Eclesiar has a unique feature called Buildings, it involves gathering of products/raw material from all citizen of the nation. Everyone can donate anything they have extra. No limit, but higher level products more points toward progression than lower. Starting the construction of a building costs 10g. Max level of a building is 5.&lt;br /&gt;
&lt;br /&gt;
The construction order is on the &#039;&#039;&#039;main page&#039;&#039;&#039;, below the articles section. Like in the following example,  you can see the construction progress (called donations progress), the location of the new building and the targeted level.&lt;br /&gt;
&lt;br /&gt;
[[File:Construction order.JPG]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Here, players must reach together 75 000 &amp;lt;u&amp;gt;construction&amp;lt;/u&amp;gt; points to upgrade an hospital from level 4 to level 5.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= How to build/donate? =&lt;br /&gt;
&lt;br /&gt;
If your country has a construction order, you&#039;ll find a &#039;&#039;&#039;&amp;quot;Donate now&amp;quot;&#039;&#039;&#039; button. A new menu will pop up similar to this screenshot :&lt;br /&gt;
&lt;br /&gt;
[[File:Construction donation menu.JPG |400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Everything you need to know will be explained step by step.&#039;&#039;&#039; Let&#039;s start with &#039;&#039;&#039;item donation&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Item donation &amp;amp; weight of all products==&lt;br /&gt;
&lt;br /&gt;
To donate an item, double click on it, select the amount and then click on &#039;&#039;&#039;Donate items&#039;&#039;&#039;. &#039;&#039;Here, I want to donate 5 q1 ground weapons.&#039;&#039; Products have &#039;&#039;&#039;different weight&#039;&#039;&#039;, which means that item may give a different amount of points. You can find a summary in the following table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Quality !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| Cereal || None || 1&lt;br /&gt;
|-&lt;br /&gt;
| Food || 1 - 5 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Iron || None || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ground weapons || 1 - 5 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Titanium || None || 1&lt;br /&gt;
|-&lt;br /&gt;
| Air weapons || 1 - 5 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Oil || None || 1&lt;br /&gt;
|-&lt;br /&gt;
| Tickets || 1 - 5 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Labor donation ==&lt;br /&gt;
&lt;br /&gt;
The other way to contribute to a construction is via &#039;&#039;&#039;labor donation&#039;&#039;&#039;. It costs &#039;&#039;&#039;10 energy&#039;&#039;&#039; and is equal to &#039;&#039;&#039;20 construction points&#039;&#039;&#039; (base value). &#039;&#039; In the example, I can work 11 times and contribute &amp;lt;u&amp;gt;at least&amp;lt;/u&amp;gt; 220 pts to the construction progression.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Increasing your donation ==&lt;br /&gt;
&lt;br /&gt;
[[File:Build set.JPG | right | frame]]&lt;br /&gt;
Increasing your donation is easier and cheaper than increasing your battle damage. There are three ways to do it:&lt;br /&gt;
&lt;br /&gt;
* Using a &#039;&#039;&#039;hammer&#039;&#039;&#039;. This &#039;&#039;&#039;special item&#039;&#039;&#039; gives a consistent +30% progression on building during 24h. You can find hammers in the [[Auctions | auctions house]], in the [[special items shop]] and the [[Battlepass]]. To use a hammer, go in &#039;&#039;&#039;My Places &amp;gt; Storage&#039;&#039;&#039;.&lt;br /&gt;
* Wearing a &#039;&#039;&#039;construction equipment&#039;&#039;&#039; like in the screenshot. See also: [[Equipements]].&lt;br /&gt;
* Your builder rank multiplies your earned points (see below).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: While building, you can drop equipment pieces with building-specific modifiers (basic drop chance is 0,04%, which can be increased by builder AND combat EQ).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Only Labor donation can drop equipment, Item donation will not drop equipment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Points required per building level =&lt;br /&gt;
&lt;br /&gt;
Buildings requires different amount of construction points, depending on the &#039;&#039;&#039;building targeted level&#039;&#039;&#039; and the &#039;&#039;&#039;number of active players&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== For a country with less than 30 ACTIVE players : ===&lt;br /&gt;
&lt;br /&gt;
* Level 1 Buildings : 6000&lt;br /&gt;
* Level 2 Buildings : 15000&lt;br /&gt;
* Level 3 Buildings : 27000&lt;br /&gt;
* Level 4 Buildings : 53000&lt;br /&gt;
* Level 5 Buildings : 75000&lt;br /&gt;
&lt;br /&gt;
=== For a country with at least 30 ACTIVE players : ===&lt;br /&gt;
&lt;br /&gt;
* Level 1 Buildings : +200 pt/player&lt;br /&gt;
* Level 2 Buildings : +500 pt/player&lt;br /&gt;
* Level 3 Buildings : +900 pt/player&lt;br /&gt;
* Level 4 Buildings : +1800 pt/player&lt;br /&gt;
* Level 5 Buildings : +2500 pt/player&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;exp : To build a lvl 2 building, a country with 50 active players request 500(points per player) x 50(active players) = 25000 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The max cap of country bonus for regions is the sum of bonus of total of 50 levels of buildings.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Example: the max cap of max energy is the same as 10 hospitals Q5 = 500 energy.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Note :&amp;lt;/u&amp;gt; A building is upgraded level by level. For instance, you can&#039;t upgrade a building from level 1 to level 3 without upgrading it to level 2 and THEN level 3.&lt;br /&gt;
&amp;lt;u&amp;gt;Example :&amp;lt;/u&amp;gt; A country with 15 players wants to build a level 5 military base in a region without a base (level 0). Players must donate (6 000 + 15 000 + 27 000 + 53 000 + 75 000 =) 176 000 construction points to achieve their goal.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &amp;lt;u&amp;gt;Note :&amp;lt;/u&amp;gt; Buildings affect not only the ruler of the current region, but also the rightfull owner of the region. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Builder ranks =&lt;br /&gt;
&lt;br /&gt;
You increase your builder rank by donating (item or labor). Your rank increases donation. You can see your rank on the left side of the main page (click on the small purple arrow near the Military rank) or on your user page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Builder ranks&lt;br /&gt;
|-&lt;br /&gt;
!  !! Rank !! Required points !! Rank multiplier&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Worker || 0 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Mason || 9 000 || 1.1&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ironworker || 25 000 || 1.2&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Equipement Operator || 55 000 || 1.3&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Surveyor || 110 000 || 1.4&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Engineer || 250 000 || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Safety Manager || 500 000 || 1.6&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Superintendent || 900 000 || 1.7&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Construction Manager || 1 300 000 || 1.8&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Inspector || 2 000 000 || 1.9&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Architect || 3 000 000 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= &amp;quot;Bob the builder&amp;quot; prize =&lt;br /&gt;
&lt;br /&gt;
When a construction is completed, the top donator gets a medal and gold. The amount depends on the building level. Think carefully if you want to get the prize. Building can take several days, so be prepared for a possible marathon.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Building Lvl !! Gold earned !! Gold into piggy bank&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 12 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 24 || 9&lt;br /&gt;
|}&lt;br /&gt;
= Building types =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Hospital :&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Hospital.webp | right | 300px]]&lt;br /&gt;
Modifiers :&lt;br /&gt;
&lt;br /&gt;
* +x max energy per building level (5 - 10 - 20 - 35 - 50)&lt;br /&gt;
* +1% increased chance to receive medic bag when leveling up account.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Industrial zone : &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Induzone.webp | right | 300px]]&lt;br /&gt;
Modifiers :&lt;br /&gt;
&lt;br /&gt;
* +5% factory production per building level.&lt;br /&gt;
* –10% of current pollution per building level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note : The pollution reduction doesn&#039;t work by reducing flat amount of the current pollution. You can read out how it works at [[Pollution]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Production fields : &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Fields.webp | right | 300px]]&lt;br /&gt;
Modifiers :&lt;br /&gt;
&lt;br /&gt;
* +5% raw production per building level.&lt;br /&gt;
* -1% gold needed for NPC to spawn (each level decreases the gold needed by 1%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Military base : &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:MilBase.webp | right | 300px]]&lt;br /&gt;
Modifiers :&lt;br /&gt;
&lt;br /&gt;
* At level 1:&lt;br /&gt;
** +3% damage bonus to defense of the region&lt;br /&gt;
** +3% attack bonus for attacking bordering regions&lt;br /&gt;
* At level 2:&lt;br /&gt;
** +5 % accuracy bonus while defending the region&lt;br /&gt;
** +3 % accuracy bonus while attacking bordering regions&lt;br /&gt;
* At level 3:&lt;br /&gt;
** +5% weapon production in companies located in the region&lt;br /&gt;
* At level 4:&lt;br /&gt;
** Removes surrounding penalty of -10% in case of no connection to the capital.&lt;br /&gt;
** +3 % attack bonus for attacking bordering regions (adds up to bonus from level 1)&lt;br /&gt;
* At level 5:&lt;br /&gt;
** Enables atomic bomb launch (Decreases 1 level of 2 random buildings in targeted region)&lt;br /&gt;
** Atomic bomb costs: 30 g + 800 oil + 300 titanium + 200 iron + 48h between creation of nuke to &amp;quot;its ready&amp;quot;&lt;br /&gt;
&lt;br /&gt;
= Starting a building order =&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;minister of development&#039;&#039;&#039;, the &#039;&#039;&#039;president&#039;&#039;&#039; and the &#039;&#039;&#039;vice-president&#039;&#039;&#039; have the power to start building orders and to finish it. After checking your country page to easily compare your regions, go on the &#039;&#039;&#039;map&#039;&#039;&#039; page and select the region where you want to build. At the bottom of this page, you can see the building types and start a new building order. &#039;&#039;&#039;You can only start one building order at a time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Job_Market&amp;diff=399</id>
		<title>Job Market</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Job_Market&amp;diff=399"/>
		<updated>2025-10-05T18:20:07Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: Created page with &amp;quot;The Job Market is the place where you can find a job. You can access to the Job Market via &amp;#039;&amp;#039;&amp;#039;Market &amp;gt; Job Market&amp;#039;&amp;#039;&amp;#039;.  * If a Company doesn&amp;#039;t have enough money for the salaries, his Job Offer will not show up on the Job Market * If a Company is a factory and doesn&amp;#039;t have enough raw material to can produce at least one time, his Job Offer will not show up on the Job Market * If workers skill is lower than the Job Offer skill, the Job Offer will not show up on the Job Mark...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Job Market is the place where you can find a job. You can access to the Job Market via &#039;&#039;&#039;Market &amp;gt; Job Market&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* If a Company doesn&#039;t have enough money for the salaries, his Job Offer will not show up on the Job Market&lt;br /&gt;
* If a Company is a factory and doesn&#039;t have enough raw material to can produce at least one time, his Job Offer will not show up on the Job Market&lt;br /&gt;
* If workers skill is lower than the Job Offer skill, the Job Offer will not show up on the Job Market&lt;br /&gt;
* To can see all Job Offers, you can click on the &#039;&#039;&#039;All Offers&#039;&#039;&#039; button, but you can apply just for jobs posted for skills equal or lower than you skill.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=398</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=398"/>
		<updated>2025-10-05T18:11:42Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;🌟 Welcome to the &amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Official Eclesiar Wiki&amp;lt;/span&amp;gt;! 🌟&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;Your trusted guide to surviving, thriving, and conquering in the world of Eclesiar.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;[[File:Image001 web.png|link=https://eclesiar.com/]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🔍 New Player Essentials&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img001 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Learn the game in under 10 minutes.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[What is Eclesiar?]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Creating an Account]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Choosing a Country]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First Day Objectives]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First 7 Days in Eclesiar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Top50 Beginner Tips]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beginner&#039;s guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🏰 Personal Development&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img002 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Your first steps into a dangerous and beautiful world.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Training|Train]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[University]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Work]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[War|Fight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Referrals]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special items shop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Pass]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Piggy Bank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Roulette Rewards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special Events]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;📜 Game Menu Structure&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img003 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Everything you need to understand Eclesiar&#039;s menu.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[My Places]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wars]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Community]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Rules]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Updates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[API]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Social Media]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚒️ Economical Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img005 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Save gold for strategic upgrades, not impulse purchases.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Companies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[General Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Currency Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Job Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auctions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Region Buildings]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[NPCs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pollution]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[Holdings]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Mining|Gold Mining]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚔️ War Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img006 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Equip basic weapons instead of fighting barehanded.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tournaments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Ranks]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Weapons]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Types]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Equipments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Unit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Declarations]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Management]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ways to Increase Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🧙 Political Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img007 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Read the in-game newspapers to understand political dynamics.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Parties]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Ideologies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Taxes &amp;amp; Laws]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Congress]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Positions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Elections]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Newspaper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Congress]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Companies&amp;diff=397</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Companies&amp;diff=397"/>
		<updated>2025-10-03T21:53:50Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Company creation =&lt;br /&gt;
&lt;br /&gt;
In Eclesiar, you&#039;ll be able to create your own company and gather some profits. At first, you&#039;ll need to go to &#039;&#039;&#039;My Places &amp;gt; Business&#039;&#039;&#039;. There will be a button called &#039;&#039;&#039;Create New Company&#039;&#039;&#039; below your job section. There&#039;s different types of companies. Some produce raw materials and some produce the final product.&lt;br /&gt;
&lt;br /&gt;
By clicking on that, this menu will pop up:&lt;br /&gt;
&lt;br /&gt;
[[File:Company menu.webp | right | 500px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Food Raw Material&#039;&#039;&#039; (used for Food);&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Raw Material&#039;&#039;&#039; ( used for Ground Weapons);&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aircraft Raw Material&#039;&#039;&#039; (used for Aircraft Weapons);&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Airplane Ticket Raw Material&#039;&#039;&#039; ( used for Airplane Tickets).&lt;br /&gt;
&lt;br /&gt;
ach company has a tier, rated in stars. Higher tier companies cost more gold to create:&lt;br /&gt;
&lt;br /&gt;
* Tier 1 companies: &#039;&#039;&#039;10 gold&#039;&#039;&#039;;&lt;br /&gt;
* Tier 2 companies: &#039;&#039;&#039;20 gold&#039;&#039;&#039;;&lt;br /&gt;
* Tier 3 companies: &#039;&#039;&#039;60 gold&#039;&#039;&#039;;&lt;br /&gt;
* Tier 4 companies: &#039;&#039;&#039;170 gold&#039;&#039;&#039;;&lt;br /&gt;
* Tier 5 companies: &#039;&#039;&#039;370 gold&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The finished products companies, or &#039;&#039;&#039;Factories&#039;&#039;&#039;, produce:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Food&#039;&#039;&#039; (Requires &amp;lt;u&amp;gt;Grain&amp;lt;/u&amp;gt;);&lt;br /&gt;
* &#039;&#039;&#039;Ground Weapons&#039;&#039;&#039; (Requires &amp;lt;u&amp;gt;Iron&amp;lt;/u&amp;gt;);&lt;br /&gt;
* &#039;&#039;&#039;Aircraft Weapons&#039;&#039;&#039; (Requires &amp;lt;u&amp;gt;Titanium&amp;lt;/u&amp;gt;);&lt;br /&gt;
* &#039;&#039;&#039;Airplane Tickets&#039;&#039;&#039; (Requires &amp;lt;u&amp;gt;Oil&amp;lt;/u&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Keep in mind that the Raw Materials factories won&#039;t require any item to generate its materials. On the other hand, the final product factories (Food, Ground Weapons, Aircraft Weapons and Airplane Tickets) will require a specific raw material, to allow its production.&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Upgrading companies =&lt;br /&gt;
&lt;br /&gt;
For company owners, Presidents or even Ministers of Labor, there&#039;s a possibility to ugrade your already owned companies. This will allow you to produce more materials towards a final product or even improve the final product&#039;s quality.&lt;br /&gt;
&lt;br /&gt;
In order to upgrade your company, you just need to access your company&#039;s homepage, through &amp;quot;My Places &amp;gt; Business&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
As you scroll down, it will pop up the companies&#039; list and it should be something like this:&lt;br /&gt;
&lt;br /&gt;
[[File:Company Upgrade.webp| 600px]]&lt;br /&gt;
&lt;br /&gt;
As you can see, this looks quite simple. If you want to upgrade your company, just make sure you have que required gold ammount and click the &#039;&#039;&#039;&amp;quot;Upgrade&amp;quot;&#039;&#039;&#039; button.&lt;br /&gt;
After that, you&#039;ll see that your company gained one star, and the working shift result will be improved.&lt;br /&gt;
&lt;br /&gt;
= Company management =&lt;br /&gt;
&lt;br /&gt;
As a company owner, or if you&#039;re country&#039;s Minister of Labor, you&#039;ll be able to manage your staff&#039;s salary, check their work activity and even fire them.&lt;br /&gt;
&lt;br /&gt;
[[File:Company manage staff1.webp | 600px]]&lt;br /&gt;
&lt;br /&gt;
To check a specific employee information, &#039;&#039;&#039;click on their avatar&#039;&#039;&#039;. It will pop a new window where you&#039;ll be able to see all information. This Employee window is very simple: you&#039;ll see their work log (how many days your employee showed up, and which ones, from the current week). The current salary will also be displayed and you&#039;re able to change it. Also, depending on the scenario, you can even change the currency of the job payment.&lt;br /&gt;
&lt;br /&gt;
[[File:Company manage staff2.webp| 600px]]&lt;br /&gt;
&lt;br /&gt;
There&#039;s also a critical information that might affect your employee&#039;s salary which is your country&#039;s minimum wage. If you country sets the minimum wage to, let&#039;s say 100, you&#039;ll need to adapt and set the employee&#039;s salary at least to 100.&lt;br /&gt;
&lt;br /&gt;
On the bottom left corner of the window there will be a &amp;quot;Fire&amp;quot; button, which will fire this employee.&lt;br /&gt;
&lt;br /&gt;
= Working as manager (WaM) =&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;&#039;Work as Manager&#039;&#039;&#039; feature will allow you to work in all of the companies you have, or you can select a specific one. Keep in mind that this feature won&#039;t have the same requirements that the regular work shift. Let&#039;s show a quick example:&lt;br /&gt;
&lt;br /&gt;
[[File:Work as manager2.webp| 600px]]&lt;br /&gt;
&lt;br /&gt;
In this case, the citizen has two companies: One Iron Company and one Ground Weapons Factory. &#039;&#039;&#039;Daily you have 1 free Work as a Manager only costing 10 energy&#039;&#039;&#039;, second work as a manager will cost &#039;&#039;&#039;1g&#039;&#039;&#039; (+ country&#039;s taxes if there are such), each next one will cost x2 (2g,4g,8g etc). Every time you work as a manager will require 10 energy (no matter how many companies you have selected).&lt;br /&gt;
&lt;br /&gt;
Explaining in other way: In this image, to Work as Manager you&#039;ll need:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Work Tax :&#039;&#039;&#039; 2.40 gold; (2 gold base for 2 companies+ 20% from country tax)&lt;br /&gt;
* &#039;&#039;&#039;Energy :&#039;&#039;&#039; 10;&lt;br /&gt;
* &#039;&#039;&#039;Requirements :&#039;&#039;&#039; 37 Iron&lt;br /&gt;
&lt;br /&gt;
If you meet this requirements, it will provide you the &amp;quot;Production&amp;quot; collumn items. In this example, you&#039;ll get &#039;&#039;&#039;19 iron&#039;&#039;&#039; (from the Iron Factory) and &#039;&#039;&#039;188 Ground Weapons&#039;&#039;&#039; (from the Ground Weapons Factory, being needed the 37 Iron).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note 1: The work tax, in gold, will duplicate if you try to Work as Manager, in the same day. By this, the depending on the number of companies (and remember that it takes 1 gold per company), if you spam this feature, you&#039;ll end up spending a lot of gold and creating a lot of [[Pollution | pollution]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note 2: Factories, like in the previous example, don&#039;t give you raw material anymore.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Work =&lt;br /&gt;
&lt;br /&gt;
Getting your job is another fundamental aspect in Eclesiar. By doing this, you&#039;ll be able to get your money and start your ascension.&lt;br /&gt;
&lt;br /&gt;
[[File:Jobs no job.webp | right]]&lt;br /&gt;
&lt;br /&gt;
When you join a country, you&#039;ll start with no job. You&#039;ll have to go on the &#039;&#039;&#039;job market&#039;&#039;&#039;, to look for one. You can access on the menu: &#039;&#039;&#039;My Places &amp;gt; Business&#039;&#039;&#039; OR &#039;&#039;&#039; Market &amp;gt; Job Market&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As it&#039;s shown on the picture, you won&#039;t have any job, so you&#039;ll have to click on the button &#039;&#039;&#039;Looking for a job&#039;&#039;&#039;. After charging the page, it will pop up every job offer in your country.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll have the name of the company, the gross salary and your net salary.&lt;br /&gt;
&lt;br /&gt;
[[File: Job offers.webp | right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In this example, the company &amp;quot;Guns&amp;quot;, offers you a job which pays 25 IEP of Gross Salary. This is the entire value of the offer.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It will also show the Net Salary, which represent the actual ammount of money you will receive. This ammount has already deducted your country&#039;s [[Taxes &amp;amp; Laws | work tax]]. &#039;&#039;In this example, your Net Salary will be 20 IEP.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All of these offers can be influenced by your country&#039;s minimum salary, work tax, which will be all set by your [[Congress]] members.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;You can work once per day&amp;lt;/u&amp;gt;. The working timer resets at midnight, server time. By working, &#039;&#039;you also increase your economic skill&#039;&#039; and it grows based on that formula :&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt; NEW_ECONOMIC_SKILL = CURRENT_ECONOMIC_SKILL + (1 / math.log(CURRENT_ECONOMIC_SKILL + 2)) / (&lt;br /&gt;
    30 if CURRENT_ECONOMIC_SKILL &amp;gt; 60 else &lt;br /&gt;
    20 if CURRENT_ECONOMIC_SKILL &amp;gt; 56 else &lt;br /&gt;
    15 if CURRENT_ECONOMIC_SKILL &amp;gt; 50 else &lt;br /&gt;
    10 if CURRENT_ECONOMIC_SKILL &amp;gt; 40 else &lt;br /&gt;
    8 if CURRENT_ECONOMIC_SKILL &amp;gt; 30 else &lt;br /&gt;
    5&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Company Relocation =&lt;br /&gt;
&lt;br /&gt;
For company owners, Presidents or even Ministers of Labor, there&#039;s a possibility to relocate your companies. This will allow you to relocate your company to a region of your choice.&lt;br /&gt;
&lt;br /&gt;
[[File:Company Relocation.webp| right | 400px]]&lt;br /&gt;
&lt;br /&gt;
In order to relocate your company, you need &#039;&#039;&#039;an &amp;lt;u&amp;gt;appropriate&amp;lt;/u&amp;gt; Relocation Permit&#039;&#039;&#039; (Q3,Q4 or Q5). You can buy a Relocation Permit in the [[Special items shop]] or at [[Auctions | auctions]] . After you have bought a Relocation Permit, go to &#039;&#039;&#039;&amp;quot;My Places &amp;gt; Storage&amp;quot;&#039;&#039;&#039; and click on the Relocation Permit, a popup menu will appear asking you what company you want to relocate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please, pay attention to the side effects of relocating companies.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Factors affecting production =&lt;br /&gt;
&lt;br /&gt;
Factors are applied after the base value of company, in the order they are being written.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1. NPC Company Owner and type of company&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If company is product and is owned by NPC then the production is divided by 3, if company is raw then the base value stays the same.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Level 3+ military base (only for weapons and air-weapons)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the region has level 3+ military base, it provides 5% bonus production.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. Consecutive workers debuff&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt; [production] = [production] * (1.3 - ( [AMOUNT OF WORKERS THAT WORKED TODAY IN YOUR COMPANY] / 10 )); &amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g : Q5 iron company has base value of 97, if 10 people have worked today in your company, the maths will be : 97*(1.3-(10/10))=97*(1.3-1)=97*0.3=29.1&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4. Eco skill&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[production] =  rounddown-&amp;gt;([production] *(1+EcoSkill/50)))&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g : Q5 iron company has base value of 97, if you are eco 5 and work there, maths will be : 97*(1+(5/50))=97*(1+0.1)=97*1.1=106,7, but with the &amp;quot;round down&amp;quot; it becomes 106&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5. Region and country bonus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[production] = [production] + ([production] * (([REGION_BONUS] + [COUNTRY_BONUS]) / 100));&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region bonus&#039;&#039;&#039; is based on the region type your company is located on. Each high region provides 30% region bonus, each medium region provides 15% region bonus and each low region provides 5% region bonus.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g: You make company in region A, which is high iron, then region bonus is 30%.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Country bonus&#039;&#039;&#039; is based on the amount of overall bonus regions of country , with high regions contributing with 6%, medium regions with 3% and low regions with 1%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;COUNTRY BONUS&#039;&#039;&#039; affect only citizens of &#039;&#039;&#039;RULER&#039;&#039;&#039; country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g: Country A owns 2 High Iron regions, 2 High Grain regions, 1 Medium Iron region, resulting in iron bonus of 2*6+1*3=15% and grain bonus 2*6=12%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g:Q5 iron company in region A(high iron) owned by country A : 97 + (97*((30+6)/100))=97+(97*0.36)=97+34.92=131,92&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;6. Pollution debuff&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[production] = [production] - (([production] - ([production]*0.1)) * [POLLUTION_VALUE]);&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Different regions have different amount of pollution.&lt;br /&gt;
&lt;br /&gt;
[[Pollution | You can read more about Pollution here]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g: Q5 iron company in region X with 20% pollution 97-((97-(97*0.1))*0.2)=97-((97-9.7)*0.2)=97-(87.3*0.2)=97-17.46=79.54&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;7. Production fields and industrial zones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Production field affects raw companies and industrial zone affects product companies. Each level of production field/industrial zone in the region increases production by 5%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g: Q5 Iron company in region A that has level 1 production field: 97*105% = 101.85&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g: Q5 Iron company in region B that has level 3 production field: 97*115% = 111.55&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Region Buildings | You can read more about Buildings here.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;8. Company state (on sale or not)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[production] = [production] / 2&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;/!\&#039;&#039;&#039; Keep in mind that all those bonuses in the game are applied together &amp;lt;u&amp;gt;in the order they are written&amp;lt;/u&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
= Tips &amp;amp; Notes =&lt;br /&gt;
&lt;br /&gt;
# It&#039;s better to have 4 workers split in 2 q1 companies, than having them work in same one (consecutive worker debuff becomes too big after 3rd worker)&lt;br /&gt;
# You can use this [[https://docs.google.com/spreadsheets/d/1fOO4CEGWbILYAIAInRsamGpBxldABqy7V7np4VVtyBQ/edit?usp=sharing | Work Calculator]] to estimate your production and plan how to split workers in companies.&lt;br /&gt;
# If you deeply understand economy of game you can use this [[https://docs.google.com/spreadsheets/d/1D4C_c4pDOUqABrUP3XF5iQ7gIyQOnNVQMgqCqPanr64/edit?usp=sharing | Advanced Work Calculator!]]&lt;br /&gt;
# Sometimes it might be profitable to use gold WAM and sell the production of it.&lt;br /&gt;
# If you are planning to relocate a company, you can wait to buy a Relocation Permit on discount.&lt;br /&gt;
&lt;br /&gt;
* 1a. Company bought on Business Market, can I list it on Business Market? - No: Your company is locked for trade 7 days.&lt;br /&gt;
* 1b. Company bought on Business Market, can I reallocate it to another Region? - No: Company was traded recently. It can only be reallocated in 30 days.&lt;br /&gt;
* 1c. Company bought on Business Market, can I send it with Contract? - No: Your company is locked for trade 7 days.&lt;br /&gt;
* 2a. Company has been reallocated, can I list it on Business Market? - Yes&lt;br /&gt;
* 2b. Company has been reallocated, can I reallocate it to another Region? - You moved a company recently. You can move another one in 30 days.&lt;br /&gt;
* 2c. Company has been reallocated, can I send it with Contract? - Yes&lt;br /&gt;
* 3a. Company has been moved with Contract, can I list it on Business Market? - Yes&lt;br /&gt;
* 3b. Company has been moved with Contract, can I reallocate it to another Region? - Company was traded recently. It can only be reallocated in 30 days.&lt;br /&gt;
* 3c. Company has been moved with Contract, can I send it with Contract? - Yes&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Companies&amp;diff=396</id>
		<title>Companies</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Companies&amp;diff=396"/>
		<updated>2025-10-03T21:53:17Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Company creation =&lt;br /&gt;
&lt;br /&gt;
In Eclesiar, you&#039;ll be able to create your own company and gather some profits. At first, you&#039;ll need to go to &#039;&#039;&#039;My Places &amp;gt; Business&#039;&#039;&#039;. There will be a button called &#039;&#039;&#039;Create New Company&#039;&#039;&#039; below your job section. There&#039;s different types of companies. Some produce raw materials and some produce the final product.&lt;br /&gt;
&lt;br /&gt;
By clicking on that, this menu will pop up:&lt;br /&gt;
&lt;br /&gt;
[[File:Company menu.webp | right | 500px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Food Raw Material&#039;&#039;&#039; (used for Food);&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Raw Material&#039;&#039;&#039; ( used for Ground Weapons);&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aircraft Raw Material&#039;&#039;&#039; (used for Aircraft Weapons);&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Airplane Ticket Raw Material&#039;&#039;&#039; ( used for Airplane Tickets).&lt;br /&gt;
&lt;br /&gt;
ach company has a tier, rated in stars. Higher tier companies cost more gold to create:&lt;br /&gt;
&lt;br /&gt;
* Tier 1 companies: &#039;&#039;&#039;10 gold&#039;&#039;&#039;;&lt;br /&gt;
* Tier 2 companies: &#039;&#039;&#039;20 gold&#039;&#039;&#039;;&lt;br /&gt;
* Tier 3 companies: &#039;&#039;&#039;60 gold&#039;&#039;&#039;;&lt;br /&gt;
* Tier 4 companies: &#039;&#039;&#039;170 gold&#039;&#039;&#039;;&lt;br /&gt;
* Tier 5 companies: &#039;&#039;&#039;370 gold&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The finished products companies, or &#039;&#039;&#039;Factories&#039;&#039;&#039;, produce:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Food&#039;&#039;&#039; (Requires &amp;lt;u&amp;gt;Grain&amp;lt;/u&amp;gt;);&lt;br /&gt;
* &#039;&#039;&#039;Ground Weapons&#039;&#039;&#039; (Requires &amp;lt;u&amp;gt;Iron&amp;lt;/u&amp;gt;);&lt;br /&gt;
* &#039;&#039;&#039;Aircraft Weapons&#039;&#039;&#039; (Requires &amp;lt;u&amp;gt;Titanium&amp;lt;/u&amp;gt;);&lt;br /&gt;
* &#039;&#039;&#039;Airplane Tickets&#039;&#039;&#039; (Requires &amp;lt;u&amp;gt;Oil&amp;lt;/u&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Keep in mind that the Raw Materials factories won&#039;t require any item to generate its materials. On the other hand, the final product factories (Food, Ground Weapons, Aircraft Weapons and Airplane Tickets) will require a specific raw material, to allow its production.&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Upgrading companies =&lt;br /&gt;
&lt;br /&gt;
For company owners, Presidents or even Ministers of Labor, there&#039;s a possibility to ugrade your already owned companies. This will allow you to produce more materials towards a final product or even improve the final product&#039;s quality.&lt;br /&gt;
&lt;br /&gt;
In order to upgrade your company, you just need to access your company&#039;s homepage, through &amp;quot;My Places &amp;gt; Business&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
As you scroll down, it will pop up the companies&#039; list and it should be something like this:&lt;br /&gt;
&lt;br /&gt;
[[File:Company Upgrade.webp| 600px]]&lt;br /&gt;
&lt;br /&gt;
As you can see, this looks quite simple. If you want to upgrade your company, just make sure you have que required gold ammount and click the &#039;&#039;&#039;&amp;quot;Upgrade&amp;quot;&#039;&#039;&#039; button.&lt;br /&gt;
After that, you&#039;ll see that your company gained one star, and the working shift result will be improved.&lt;br /&gt;
&lt;br /&gt;
= Company management =&lt;br /&gt;
&lt;br /&gt;
As a company owner, or if you&#039;re country&#039;s Minister of Labor, you&#039;ll be able to manage your staff&#039;s salary, check their work activity and even fire them.&lt;br /&gt;
&lt;br /&gt;
[[File:Company manage staff1.webp | 600px]]&lt;br /&gt;
&lt;br /&gt;
To check a specific employee information, &#039;&#039;&#039;click on their avatar&#039;&#039;&#039;. It will pop a new window where you&#039;ll be able to see all information. This Employee window is very simple: you&#039;ll see their work log (how many days your employee showed up, and which ones, from the current week). The current salary will also be displayed and you&#039;re able to change it. Also, depending on the scenario, you can even change the currency of the job payment.&lt;br /&gt;
&lt;br /&gt;
[[File:Company manage staff2.webp| 600px]]&lt;br /&gt;
&lt;br /&gt;
There&#039;s also a critical information that might affect your employee&#039;s salary which is your country&#039;s minimum wage. If you country sets the minimum wage to, let&#039;s say 100, you&#039;ll need to adapt and set the employee&#039;s salary at least to 100.&lt;br /&gt;
&lt;br /&gt;
On the bottom left corner of the window there will be a &amp;quot;Fire&amp;quot; button, which will fire this employee.&lt;br /&gt;
&lt;br /&gt;
= Working as manager (WaM) =&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;&#039;Work as Manager&#039;&#039;&#039; feature will allow you to work in all of the companies you have, or you can select a specific one. Keep in mind that this feature won&#039;t have the same requirements that the regular work shift. Let&#039;s show a quick example:&lt;br /&gt;
&lt;br /&gt;
[[File:Work as manager2.webp| 600px]]&lt;br /&gt;
&lt;br /&gt;
In this case, the citizen has two companies: One Iron Company and one Ground Weapons Factory. &#039;&#039;&#039;Daily you have 1 free Work as a Manager only costing 10 energy&#039;&#039;&#039;, second work as a manager will cost &#039;&#039;&#039;1g&#039;&#039;&#039; (+ country&#039;s taxes if there are such), each next one will cost x2 (2g,4g,8g etc). Every time you work as a manager will require 10 energy (no matter how many companies you have selected).&lt;br /&gt;
&lt;br /&gt;
Explaining in other way: In this image, to Work as Manager you&#039;ll need:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Work Tax :&#039;&#039;&#039; 2.40 gold; (2 gold base for 2 companies+ 20% from country tax)&lt;br /&gt;
* &#039;&#039;&#039;Energy :&#039;&#039;&#039; 10;&lt;br /&gt;
* &#039;&#039;&#039;Requirements :&#039;&#039;&#039; 37 Iron&lt;br /&gt;
&lt;br /&gt;
If you meet this requirements, it will provide you the &amp;quot;Production&amp;quot; collumn items. In this example, you&#039;ll get &#039;&#039;&#039;19 iron&#039;&#039;&#039; (from the Iron Factory) and &#039;&#039;&#039;188 Ground Weapons&#039;&#039;&#039; (from the Ground Weapons Factory, being needed the 37 Iron).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note 1: The work tax, in gold, will duplicate if you try to Work as Manager, in the same day. By this, the depending on the number of companies (and remember that it takes 1 gold per company), if you spam this feature, you&#039;ll end up spending a lot of gold and creating a lot of [[Pollution | pollution]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note 2: Factories, like in the previous example, don&#039;t give you raw material anymore.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Work =&lt;br /&gt;
&lt;br /&gt;
Getting your job is another fundamental aspect in Eclesiar. By doing this, you&#039;ll be able to get your money and start your ascension.&lt;br /&gt;
&lt;br /&gt;
[[File:Jobs no job.webp | right]]&lt;br /&gt;
&lt;br /&gt;
When you join a country, you&#039;ll start with no job. You&#039;ll have to go on the &#039;&#039;&#039;job market&#039;&#039;&#039;, to look for one. You can access on the menu: &#039;&#039;&#039;My Places &amp;gt; Business&#039;&#039;&#039; OR &#039;&#039;&#039; Market &amp;gt; Job Market&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As it&#039;s shown on the picture, you won&#039;t have any job, so you&#039;ll have to click on the button &#039;&#039;&#039;Looking for a job&#039;&#039;&#039;. After charging the page, it will pop up every job offer in your country.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll have the name of the company, the gross salary and your net salary.&lt;br /&gt;
&lt;br /&gt;
[[File: Job offers.webp | right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In this example, the company &amp;quot;Guns&amp;quot;, offers you a job which pays 25 IEP of Gross Salary. This is the entire value of the offer.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It will also show the Net Salary, which represent the actual ammount of money you will receive. This ammount has already deducted your country&#039;s [[Taxes &amp;amp; Laws | work tax]]. &#039;&#039;In this example, your Net Salary will be 20 IEP.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All of these offers can be influenced by your country&#039;s minimum salary, work tax, which will be all set by your [[Congress]] members.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;You can work once per day&amp;lt;/u&amp;gt;. The working timer resets at midnight, server time. By working, &#039;&#039;you also increase your economic skill&#039;&#039; and it grows based on that formula :&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt; NEW_ECONOMIC_SKILL = CURRENT_ECONOMIC_SKILL + (1 / math.log(CURRENT_ECONOMIC_SKILL + 2)) / (&lt;br /&gt;
    30 if CURRENT_ECONOMIC_SKILL &amp;gt; 60 else &lt;br /&gt;
    20 if CURRENT_ECONOMIC_SKILL &amp;gt; 56 else &lt;br /&gt;
    15 if CURRENT_ECONOMIC_SKILL &amp;gt; 50 else &lt;br /&gt;
    10 if CURRENT_ECONOMIC_SKILL &amp;gt; 40 else &lt;br /&gt;
    8 if CURRENT_ECONOMIC_SKILL &amp;gt; 30 else &lt;br /&gt;
    5&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Company Relocation =&lt;br /&gt;
&lt;br /&gt;
For company owners, Presidents or even Ministers of Labor, there&#039;s a possibility to relocate your companies. This will allow you to relocate your company to a region of your choice.&lt;br /&gt;
&lt;br /&gt;
[[File:Company Relocation.webp| right | 400px]]&lt;br /&gt;
&lt;br /&gt;
In order to relocate your company, you need &#039;&#039;&#039;an &amp;lt;u&amp;gt;appropriate&amp;lt;/u&amp;gt; Relocation Permit&#039;&#039;&#039; (Q3,Q4 or Q5). You can buy a Relocation Permit in the [[Special items shop]] or at [[Auctions | auctions]] . After you have bought a Relocation Permit, go to &#039;&#039;&#039;&amp;quot;My Places &amp;gt; Storage&amp;quot;&#039;&#039;&#039; and click on the Relocation Permit, a popup menu will appear asking you what company you want to relocate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please, pay attention to the side effects of relocating companies.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Factors affecting production =&lt;br /&gt;
&lt;br /&gt;
Factors are applied after the base value of company, in the order they are being written.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1. NPC Company Owner and type of company&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If company is product and is owned by NPC then the production is divided by 3, if company is raw then the base value stays the same.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Level 3+ military base (only for weapons and air-weapons)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the region has level 3+ military base, it provides 5% bonus production.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. Consecutive workers debuff&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt; [production] = [production] * (1.3 - ( [AMOUNT OF WORKERS THAT WORKED TODAY IN YOUR COMPANY] / 10 )); &amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g : Q5 iron company has base value of 97, if 10 people have worked today in your company, the maths will be : 97*(1.3-(10/10))=97*(1.3-1)=97*0.3=29.1&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4. Eco skill&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[production] =  rounddown-&amp;gt;([production] *(1+EcoSkill/50)))&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g : Q5 iron company has base value of 97, if you are eco 5 and work there, maths will be : 97*(1+(5/50))=97*(1+0.1)=97*1.1=106,7, but with the &amp;quot;round down&amp;quot; it becomes 106&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5. Region and country bonus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[production] = [production] + ([production] * (([REGION_BONUS] + [COUNTRY_BONUS]) / 100));&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region bonus&#039;&#039;&#039; is based on the region type your company is located on. Each high region provides 30% region bonus, each medium region provides 15% region bonus and each low region provides 5% region bonus.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g: You make company in region A, which is high iron, then region bonus is 30%.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Country bonus&#039;&#039;&#039; is based on the amount of overall bonus regions of country , with high regions contributing with 6%, medium regions with 3% and low regions with 1%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;COUNTRY BONUS&#039;&#039;&#039; affect only citizens of &#039;&#039;&#039;RULER&#039;&#039;&#039; country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g: Country A owns 2 High Iron regions, 2 High Grain regions, 1 Medium Iron region, resulting in iron bonus of 2*6+1*3=15% and grain bonus 2*6=12%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g:Q5 iron company in region A(high iron) owned by country A : 97 + (97*((30+6)/100))=97+(97*0.36)=97+34.92=131,92&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;6. Pollution debuff&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[production] = [production] - (([production] - ([production]*0.1)) * [POLLUTION_VALUE]);&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Different regions have different amount of pollution.&lt;br /&gt;
&lt;br /&gt;
[[Pollution | You can read more about Pollution here]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g: Q5 iron company in region X with 20% pollution 97-((97-(97*0.1))*0.2)=97-((97-9.7)*0.2)=97-(87.3*0.2)=97-17.46=79.54&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;7. Production fields and industrial zones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Production field affects raw companies and industrial zone affects product companies. Each level of production field/industrial zone in the region increases production by 5%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g: Q5 Iron company in region A that has level 1 production field: 97*105% = 101.85&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;E.g: Q5 Iron company in region B that has level 3 production field: 97*115% = 111.55&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Region Buildings | You can read more about Buildings here.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;8. Company state (on sale or not)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[production] = [production] / 2&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;/!\&#039;&#039;&#039; Keep in mind that all those bonuses in the game are applied together &amp;lt;u&amp;gt;in the order they are written&amp;lt;/u&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
= Tips &amp;amp; Notes =&lt;br /&gt;
&lt;br /&gt;
# It&#039;s better to have 4 workers split in 2 q1 companies, than having them work in same one (consecutive worker debuff becomes too big after 3rd worker)&lt;br /&gt;
# You can use this [[https://docs.google.com/spreadsheets/d/1fOO4CEGWbILYAIAInRsamGpBxldABqy7V7np4VVtyBQ/edit?usp=sharing | Work Calculator]] to estimate your production and plan how to split workers in companies.&lt;br /&gt;
# If you deeply understand economy of game you can use this [[https://docs.google.com/spreadsheets/d/1D4C_c4pDOUqABrUP3XF5iQ7gIyQOnNVQMgqCqPanr64/edit?usp=sharing | Advanced Work Calculator!]]&lt;br /&gt;
# Sometimes it might be profitable to use gold WAM and sell the production of it.&lt;br /&gt;
# If you are planning to relocate a company, you can wait to buy a Relocation Permit on discount.&lt;br /&gt;
# 1a. Company bought on Business Market, can I list it on Business Market? - No: Your company is locked for trade 7 days.&lt;br /&gt;
# 1b. Company bought on Business Market, can I reallocate it to another Region? - No: Company was traded recently. It can only be reallocated in 30 days.&lt;br /&gt;
# 1c. Company bought on Business Market, can I send it with Contract? - No: Your company is locked for trade 7 days.&lt;br /&gt;
# 2a. Company has been reallocated, can I list it on Business Market? - Yes&lt;br /&gt;
# 2b. Company has been reallocated, can I reallocate it to another Region? - You moved a company recently. You can move another one in 30 days.&lt;br /&gt;
# 2c. Company has been reallocated, can I send it with Contract? - Yes&lt;br /&gt;
# 3a. Company has been moved with Contract, can I list it on Business Market? - Yes&lt;br /&gt;
# 3b. Company has been moved with Contract, can I reallocate it to another Region? - Company was traded recently. It can only be reallocated in 30 days.&lt;br /&gt;
# 3c. Company has been moved with Contract, can I send it with Contract? - Yes&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Political_Ideologies&amp;diff=395</id>
		<title>Political Ideologies</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Political_Ideologies&amp;diff=395"/>
		<updated>2025-09-30T20:58:44Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every political party can select a unique ideology — a guiding vision for your country’s economy and direction.&lt;br /&gt;
&lt;br /&gt;
* 6 ideologies are available, each with its own unique bonuses and trade-offs.&lt;br /&gt;
* You’re free to pick the one that best supports your community’s playstyle and strategy.&lt;br /&gt;
* Once you pick a path for your Party, you can change the Ideology for 95 gems.&lt;br /&gt;
&lt;br /&gt;
===How does it work?===&lt;br /&gt;
&lt;br /&gt;
Your party’s influence in Congress determines how much of your ideology’s bonus is applied. For example: if Party X selects Communism and holds 50% of Congress, then 50% of the Communist bonuses will be active for your country.&lt;br /&gt;
&lt;br /&gt;
==Party Ideologies==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capitalism&#039;&#039;&#039; - An open-market philosophy that values production over public taxes.&lt;br /&gt;
* +0.25% NPC production&lt;br /&gt;
* +0.1% WAM Production&lt;br /&gt;
* -0.1% Printing CC law proposal cost&lt;br /&gt;
* -1% Import Tax&lt;br /&gt;
* -0.75% VAT &amp;amp; Work Tax&lt;br /&gt;
* +0.15% building max progression&lt;br /&gt;
* +0.25% on contract fees&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nationalism&#039;&#039;&#039; - Politics focused on their own land and people, providing bonuses within their core regions.&lt;br /&gt;
* +0.1% Defending core regions&lt;br /&gt;
* +0.1% Damage in revolutions on core regions&lt;br /&gt;
* +0.1% Defense on lvl 1 and 2 Military base on core regions&lt;br /&gt;
* -0.1% Damage when shooting outside the country&lt;br /&gt;
* +0.25% Alliance proposal law cost&lt;br /&gt;
* +0.5% Cost of DoW&lt;br /&gt;
* -0.1% Defense on lvl 1 and 2 Military base outside core regions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Centralism&#039;&#039;&#039; - Devotion to building progress and nuclear weapons as a symbol of the future.&lt;br /&gt;
* +1% progress on Building Energy donation&lt;br /&gt;
* Nuke hits one additional target when Centralism has &amp;gt;50% congress share&lt;br /&gt;
* -0.25% launching time to nuclear weapons&lt;br /&gt;
* +0.5% time to create nuclear weapons&lt;br /&gt;
* 0.25% cost of nuclear weapons creation&lt;br /&gt;
* +0.25% points needed to upgrade Military Base (all levels)&lt;br /&gt;
* +1.5% Cost to create/upgrade buildings&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Socialism&#039;&#039;&#039; - Preachers of a close community, where the State has full control.&lt;br /&gt;
* -1% contract fees&lt;br /&gt;
* +0.25% work production while working to state company&lt;br /&gt;
* -0.25% citizenship costs&lt;br /&gt;
* +1% Printing CC law proposal cost&lt;br /&gt;
* -0.75% NPC Production&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imperialism&#039;&#039;&#039; - Aimed for war expansion outside their turf, even if it means to concede their own.&lt;br /&gt;
* +0.1% Damage when shooting outside the country&lt;br /&gt;
* -0.1% Cost of DoW law proposal&lt;br /&gt;
* -0.25% Alliance proposal law cost&lt;br /&gt;
* +0.1% Damage in revolutions defending their country&lt;br /&gt;
* -0.1% Damage defending core regions&lt;br /&gt;
* -0.1% Damage in revolutions on core regions (attacking side)&lt;br /&gt;
* +0.2% Cost of embargo law proposal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Communism&#039;&#039;&#039; - A close-market ideal with the power to expel undesired entities from their lands.&lt;br /&gt;
* Extradition law (requires 50% congress share)&lt;br /&gt;
* +0.5% Import Tax&lt;br /&gt;
* +0.5% VAT &amp;amp; Work Tax&lt;br /&gt;
* +0.25% Embargo Duration&lt;br /&gt;
* -0.15% Cost of embargo law proposal&lt;br /&gt;
* -0.75% NPC Production&lt;br /&gt;
* -0.5% player production from outside the country&lt;br /&gt;
&lt;br /&gt;
Note: All buffs and debuffs are calculated per 1% of congress share&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Political_Ideologies&amp;diff=394</id>
		<title>Political Ideologies</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Political_Ideologies&amp;diff=394"/>
		<updated>2025-09-30T20:56:26Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every political party can select a unique ideology — a guiding vision for your country’s economy and direction.&lt;br /&gt;
&lt;br /&gt;
* 6 ideologies are available, each with its own unique bonuses and trade-offs.&lt;br /&gt;
* You’re free to pick the one that best supports your community’s playstyle and strategy.&lt;br /&gt;
* Once you pick a path for your Party, you can&#039;t change it.&lt;br /&gt;
&lt;br /&gt;
===How does it work?===&lt;br /&gt;
&lt;br /&gt;
Your party’s influence in Congress determines how much of your ideology’s bonus is applied. For example: if Party X selects Communism and holds 50% of Congress, then 50% of the Communist bonuses will be active for your country.&lt;br /&gt;
&lt;br /&gt;
==Party Ideologies==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capitalism&#039;&#039;&#039; - An open-market philosophy that values production over public taxes.&lt;br /&gt;
* +0.25% NPC production&lt;br /&gt;
* +0.1% WAM Production&lt;br /&gt;
* -0.1% Printing CC law proposal cost&lt;br /&gt;
* -1% Import Tax&lt;br /&gt;
* -0.75% VAT &amp;amp; Work Tax&lt;br /&gt;
* +0.15% building max progression&lt;br /&gt;
* +0.25% on contract fees&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nationalism&#039;&#039;&#039; - Politics focused on their own land and people, providing bonuses within their core regions.&lt;br /&gt;
* +0.1% Defending core regions&lt;br /&gt;
* +0.1% Damage in revolutions on core regions&lt;br /&gt;
* +0.1% Defense on lvl 1 and 2 Military base on core regions&lt;br /&gt;
* -0.1% Damage when shooting outside the country&lt;br /&gt;
* +0.25% Alliance proposal law cost&lt;br /&gt;
* +0.5% Cost of DoW&lt;br /&gt;
* -0.1% Defense on lvl 1 and 2 Military base outside core regions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Centralism&#039;&#039;&#039; - Devotion to building progress and nuclear weapons as a symbol of the future.&lt;br /&gt;
* +1% progress on Building Energy donation&lt;br /&gt;
* Nuke hits one additional target when Centralism has &amp;gt;50% congress share&lt;br /&gt;
* -0.25% launching time to nuclear weapons&lt;br /&gt;
* +0.5% time to create nuclear weapons&lt;br /&gt;
* 0.25% cost of nuclear weapons creation&lt;br /&gt;
* +0.25% points needed to upgrade Military Base (all levels)&lt;br /&gt;
* +1.5% Cost to create/upgrade buildings&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Socialism&#039;&#039;&#039; - Preachers of a close community, where the State has full control.&lt;br /&gt;
* -1% contract fees&lt;br /&gt;
* +0.25% work production while working to state company&lt;br /&gt;
* -0.25% citizenship costs&lt;br /&gt;
* +1% Printing CC law proposal cost&lt;br /&gt;
* -0.75% NPC Production&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imperialism&#039;&#039;&#039; - Aimed for war expansion outside their turf, even if it means to concede their own.&lt;br /&gt;
* +0.1% Damage when shooting outside the country&lt;br /&gt;
* -0.1% Cost of DoW law proposal&lt;br /&gt;
* -0.25% Alliance proposal law cost&lt;br /&gt;
* +0.1% Damage in revolutions defending their country&lt;br /&gt;
* -0.1% Damage defending core regions&lt;br /&gt;
* -0.1% Damage in revolutions on core regions (attacking side)&lt;br /&gt;
* +0.2% Cost of embargo law proposal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Communism&#039;&#039;&#039; - A close-market ideal with the power to expel undesired entities from their lands.&lt;br /&gt;
* Extradition law (requires 50% congress share)&lt;br /&gt;
* +0.5% Import Tax&lt;br /&gt;
* +0.5% VAT &amp;amp; Work Tax&lt;br /&gt;
* +0.25% Embargo Duration&lt;br /&gt;
* -0.15% Cost of embargo law proposal&lt;br /&gt;
* -0.75% NPC Production&lt;br /&gt;
* -0.5% player production from outside the country&lt;br /&gt;
&lt;br /&gt;
Note: All buffs and debuffs are calculated per 1% of congress share&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Political_Ideologies&amp;diff=393</id>
		<title>Political Ideologies</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Political_Ideologies&amp;diff=393"/>
		<updated>2025-09-30T20:50:05Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every political party can select a unique ideology — a guiding vision for your country’s economy and direction.&lt;br /&gt;
&lt;br /&gt;
* 6 ideologies are available, each with its own unique bonuses and trade-offs.&lt;br /&gt;
* You’re free to pick the one that best supports your community’s playstyle and strategy.&lt;br /&gt;
* Once you pick a path for your Party, you can&#039;t change it.&lt;br /&gt;
&lt;br /&gt;
===How does it work?===&lt;br /&gt;
&lt;br /&gt;
Your party’s influence in Congress determines how much of your ideology’s bonus is applied. For example: if Party X selects Communism and holds 50% of Congress, then 50% of the Communist bonuses will be active for your country.&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Political_Ideologies&amp;diff=392</id>
		<title>Political Ideologies</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Political_Ideologies&amp;diff=392"/>
		<updated>2025-09-30T20:49:54Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: Created page with &amp;quot;Every political party can select a unique ideology — a guiding vision for your country’s economy and direction.  🔹 6 ideologies are available, each with its own unique bonuses and trade-offs. 🔹 You’re free to pick the one that best supports your community’s playstyle and strategy. 🔹 Once you pick a path for your Party, you can&amp;#039;t change it.  ===How does it work?===  Your party’s influence in Congress determines how much of your ideology’s bonus is app...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every political party can select a unique ideology — a guiding vision for your country’s economy and direction.&lt;br /&gt;
&lt;br /&gt;
🔹 6 ideologies are available, each with its own unique bonuses and trade-offs.&lt;br /&gt;
🔹 You’re free to pick the one that best supports your community’s playstyle and strategy.&lt;br /&gt;
🔹 Once you pick a path for your Party, you can&#039;t change it.&lt;br /&gt;
&lt;br /&gt;
===How does it work?===&lt;br /&gt;
&lt;br /&gt;
Your party’s influence in Congress determines how much of your ideology’s bonus is applied. For example: if Party X selects Communism and holds 50% of Congress, then 50% of the Communist bonuses will be active for your country.&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=391</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=Main_Page&amp;diff=391"/>
		<updated>2025-09-30T20:39:48Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;🌟 Welcome to the &amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Official Eclesiar Wiki&amp;lt;/span&amp;gt;! 🌟&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;Your trusted guide to surviving, thriving, and conquering in the world of Eclesiar.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto 0;text-align: center;&amp;quot;&amp;gt;[[File:Image001 web.png|link=https://eclesiar.com/]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🔍 New Player Essentials&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img001 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Learn the game in under 10 minutes.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[What is Eclesiar?]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Creating an Account]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Choosing a Country]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First Day Objectives]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[First 7 Days in Eclesiar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Top50 Beginner Tips]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beginner&#039;s guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🏰 Personal Development&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img002 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Your first steps into a dangerous and beautiful world.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Training|Train]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[University]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Work]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[War|Fight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Referrals]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special items shop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Pass]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Piggy Bank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Roulette Rewards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Special Events]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;📜 Game Menu Structure&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img003 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Everything you need to understand Eclesiar&#039;s menu.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[My Places]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wars]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Community]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Rules]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Updates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[API]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Social Media]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚒️ Economical Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img005 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Save gold for strategic upgrades, not impulse purchases.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Companies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[General Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Currency Market]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auctions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Region Buildings]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[NPCs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pollution]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[Holdings]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Mining|Gold Mining]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;⚔️ War Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img006 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Equip basic weapons instead of fighting barehanded.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tournaments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Ranks]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Weapons]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Types]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Equipments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[Military Unit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Declarations]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;li&amp;gt;[[War Management]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ways to Increase Damage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:30%;min-width:300px;max-width:1600px;margin:20px 20px;background-color:#9fd8f7;box-shadow:0 2px 4px rgba(0, 0, 0, 0.1);border-radius:8px;overflow:hidden;float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;span style=&amp;quot;color: #1254a1;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;🧙 Political Module&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;box-sizing: border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div style=&amp;quot;flex: 1;padding: 10px;box-sizing: border-box;background-color:white;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[File:Img007 400x100.png]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: #478ccb;&amp;quot;&amp;gt;Read the in-game newspapers to understand political dynamics.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Parties]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Ideologies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Taxes &amp;amp; Laws]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Congress]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Political Positions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Elections]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Newspaper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Congress]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=University&amp;diff=390</id>
		<title>University</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=University&amp;diff=390"/>
		<updated>2025-09-30T20:37:52Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Another exciting addition to Eclesiar is the University — a feature designed to add depth and progression to your gameplay.&lt;br /&gt;
&lt;br /&gt;
💡 Here, players can learn new skills — divided into Economic and Military branches (for now).&lt;br /&gt;
&lt;br /&gt;
Both active and passive skills will be available to enhance your capabilities.&lt;br /&gt;
&lt;br /&gt;
===How do skills work?===&lt;br /&gt;
&lt;br /&gt;
* Skills have a progression system. You’ll contribute items or energy to unlock them.&lt;br /&gt;
* Reach 75% progression to unlock a skill.&lt;br /&gt;
* There’s no limit to the number of skills you can master — but be warned, there’s a cost.&lt;br /&gt;
* The amount of item donation is directly connected to your Work as Manager production efficiency, the amounts are related to Q5 companies.&lt;br /&gt;
&lt;br /&gt;
To keep things dynamic and engaging, skill progression will slowly decay daily, encouraging ongoing investment and commitment.&lt;br /&gt;
&lt;br /&gt;
==Economic Skills==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Rise.&#039;&#039;&#039; Increase NPC production by 10% (passive). Item donation: Grain&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hustler.&#039;&#039;&#039; Increase Player production by 10%. Item donation: Q3 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lighter Infrastructure.&#039;&#039;&#039; Companies cost -10% less gold to upgrade (passive). Item donation: Q2 Airplane ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigger Income.&#039;&#039;&#039; Daily missions provide +25% gold (passive). Item donation: Oil&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crafty Worker.&#039;&#039;&#039; Increases an extra 15% of your economic skill (passive). Item donation:  Q2 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blacksmith.&#039;&#039;&#039; Gain 10% extra progression using “Hammer” (passive). Item donation: Iron&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extra Shift.&#039;&#039;&#039; Increases Building Drop Rate by 100% for 2 hours (active). Item donation: Q3 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Touch.&#039;&#039;&#039; Reduces Stamina donation cost by 50% for 15 seconds (active). Item donation: Q4 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Double Shift.&#039;&#039;&#039; Your next Gold Mine shift will grant you +100% rewards (active). Item donation: Q5 Aircraft&lt;br /&gt;
&lt;br /&gt;
==Military Skills==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Berserk&#039;&#039;&#039;. Your next hit will count as a combination of 5 hits (active). Item donation: Q4 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reinforcements&#039;&#039;&#039;. Increases Tank and Bomber effects by 5% (passive). Item donation: Q3 Airplane ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All in&#039;&#039;&#039;. Grants 50% additional damage in a battle for 10 seconds (active). Item donation: Q2 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infantry specialization&#039;&#039;&#039;. Increases ground weapon damage by 5% (passive). Item donation: Q1 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Air Force Specialization&#039;&#039;&#039;. Increases aerial weapon damage by 5% (passive). Item donation: Q1 Aircraft&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gym Rat&#039;&#039;&#039;. Training grants you 10% more strength (passive). Item donation: Q1 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Military Provisions&#039;&#039;&#039;. Refills your Food Regeneration (active). Item donation: Q5 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tactical Uplink&#039;&#039;&#039;. Grants 25% extra damage to everyone from your squad for 15 seconds(active). Item donation: Q5 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Packing Light&#039;&#039;&#039;. Reduces traveling stamina costs for 25% (passive). Item donation: Q1 Airplane ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Loot&#039;&#039;&#039;. Increases Military Drop Rate by 100% for 2 hours (active). Item donation: Q4 Aircraft&lt;br /&gt;
&lt;br /&gt;
[[File:UniversityDonations.png | 500px]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=File:UniversityDonations.png&amp;diff=389</id>
		<title>File:UniversityDonations.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=File:UniversityDonations.png&amp;diff=389"/>
		<updated>2025-09-30T20:37:07Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=University&amp;diff=388</id>
		<title>University</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=University&amp;diff=388"/>
		<updated>2025-09-30T20:28:37Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Another exciting addition to Eclesiar is the University — a feature designed to add depth and progression to your gameplay.&lt;br /&gt;
&lt;br /&gt;
💡 Here, players can learn new skills — divided into Economic and Military branches (for now).&lt;br /&gt;
&lt;br /&gt;
Both active and passive skills will be available to enhance your capabilities.&lt;br /&gt;
&lt;br /&gt;
===How do skills work?===&lt;br /&gt;
&lt;br /&gt;
* Skills have a progression system. You’ll contribute items or energy to unlock them.&lt;br /&gt;
* Reach 75% progression to unlock a skill.&lt;br /&gt;
* There’s no limit to the number of skills you can master — but be warned, there’s a cost.&lt;br /&gt;
* The amount of item donation is directly connected to your Work as Manager production efficiency, the amounts are related to Q5 companies.&lt;br /&gt;
&lt;br /&gt;
To keep things dynamic and engaging, skill progression will slowly decay daily, encouraging ongoing investment and commitment.&lt;br /&gt;
&lt;br /&gt;
==Economic Skills==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Rise.&#039;&#039;&#039; Increase NPC production by 10% (passive). Item donation: Grain&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hustler.&#039;&#039;&#039; Increase Player production by 10%. Item donation: Q3 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lighter Infrastructure.&#039;&#039;&#039; Companies cost -10% less gold to upgrade (passive). Item donation: Q2 Airplane ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigger Income.&#039;&#039;&#039; Daily missions provide +25% gold (passive). Item donation: Oil&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crafty Worker.&#039;&#039;&#039; Increases an extra 15% of your economic skill (passive). Item donation:  Q2 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blacksmith.&#039;&#039;&#039; Gain 10% extra progression using “Hammer” (passive). Item donation: Iron&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extra Shift.&#039;&#039;&#039; Increases Building Drop Rate by 100% for 2 hours (active). Item donation: Q3 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Touch.&#039;&#039;&#039; Reduces Stamina donation cost by 50% for 15 seconds (active). Item donation: Q4 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Double Shift.&#039;&#039;&#039; Your next Gold Mine shift will grant you +100% rewards (active). Item donation: Q5 Aircraft&lt;br /&gt;
&lt;br /&gt;
==Military Skills==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Berserk&#039;&#039;&#039;. Your next hit will count as a combination of 5 hits (active). Item donation: Q4 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reinforcements&#039;&#039;&#039;. Increases Tank and Bomber effects by 5% (passive). Item donation: Q3 Airplane ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All in&#039;&#039;&#039;. Grants 50% additional damage in a battle for 10 seconds (active). Item donation: Q2 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infantry specialization&#039;&#039;&#039;. Increases ground weapon damage by 5% (passive). Item donation: Q1 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Air Force Specialization&#039;&#039;&#039;. Increases aerial weapon damage by 5% (passive). Item donation: Q1 Aircraft&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gym Rat&#039;&#039;&#039;. Training grants you 10% more strength (passive). Item donation: Q1 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Military Provisions&#039;&#039;&#039;. Refills your Food Regeneration (active). Item donation: Q5 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tactical Uplink&#039;&#039;&#039;. Grants 25% extra damage to everyone from your squad for 15 seconds(active). Item donation: Q5 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Packing Light&#039;&#039;&#039;. Reduces traveling stamina costs for 25% (passive). Item donation: Q1 Airplane ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Loot&#039;&#039;&#039;. Increases Military Drop Rate by 100% for 2 hours (active). Item donation: Q4 Aircraft&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=University&amp;diff=387</id>
		<title>University</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=University&amp;diff=387"/>
		<updated>2025-09-30T20:26:44Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Another exciting addition to Eclesiar is the University — a feature designed to add depth and progression to your gameplay.&lt;br /&gt;
&lt;br /&gt;
💡 Here, players can learn new skills — divided into Economic and Military branches (for now).&lt;br /&gt;
&lt;br /&gt;
Both active and passive skills will be available to enhance your capabilities.&lt;br /&gt;
&lt;br /&gt;
===How do skills work?===&lt;br /&gt;
&lt;br /&gt;
* Skills have a progression system. You’ll contribute items or energy to unlock them.&lt;br /&gt;
* Reach 75% progression to unlock a skill.&lt;br /&gt;
* There’s no limit to the number of skills you can master — but be warned, there’s a cost.&lt;br /&gt;
* The amount of item donation is directly connected to your Work as Manager production efficiency, the amounts are related to Q5 companies.&lt;br /&gt;
&lt;br /&gt;
To keep things dynamic and engaging, skill progression will slowly decay daily, encouraging ongoing investment and commitment.&lt;br /&gt;
&lt;br /&gt;
==Economic Skills==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Rise.&#039;&#039;&#039; Increase NPC production by 10% (passive). Item donation: Grain&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hustler.&#039;&#039;&#039; Increase Player production by 10%. Item donation: Q3 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lighter Infrastructure.&#039;&#039;&#039; Companies cost -10% less gold to upgrade (passive). Item donation: Q2 Airplane ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigger Income.&#039;&#039;&#039; Daily missions provide +25% gold (passive). Item donation: Oil&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crafty Worker.&#039;&#039;&#039; Increase your economic skill for 15% (passive). Item donation:  Q2 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blacksmith.&#039;&#039;&#039; Gain 10% extra progression using “Hammer” (passive). Item donation: Iron&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extra Shift.&#039;&#039;&#039; Increases Building Drop Rate by 100% for 2 hours (active). Item donation: Q3 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Touch.&#039;&#039;&#039; Reduces Stamina donation cost by 50% for 15 seconds (active). Item donation: Q4 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Double Shift.&#039;&#039;&#039; Your next Gold Mine shift will grant you +100% rewards (active). Item donation: Q5 Aircraft&lt;br /&gt;
&lt;br /&gt;
==Military Skills==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Berserk&#039;&#039;&#039;. Your next hit will count as a combination of 5 hits (active). Item donation: Q4 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reinforcements&#039;&#039;&#039;. Increases Tank and Bomber effects by 5% (passive). Item donation: Q3 Airplane ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All in&#039;&#039;&#039;. Grants 50% additional damage in a battle for 10 seconds (active). Item donation: Q2 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infantry specialization&#039;&#039;&#039;. Increases ground weapon damage by 5% (passive). Item donation: Q1 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Air Force Specialization&#039;&#039;&#039;. Increases aerial weapon damage by 5% (passive). Item donation: Q1 Aircraft&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gym Rat&#039;&#039;&#039;. Training grants you 10% more strength (passive). Item donation: Q1 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Military Provisions&#039;&#039;&#039;. Refills your Food Regeneration (active). Item donation: Q5 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tactical Uplink&#039;&#039;&#039;. Grants 25% extra damage to everyone from your squad for 15 seconds(active). Item donation: Q5 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Packing Light&#039;&#039;&#039;. Reduces traveling stamina costs for 25% (passive). Item donation: Q1 Airplane ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Loot&#039;&#039;&#039;. Increases Military Drop Rate by 100% for 2 hours (active). Item donation: Q4 Aircraft&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=University&amp;diff=386</id>
		<title>University</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=University&amp;diff=386"/>
		<updated>2025-09-30T20:22:41Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Another exciting addition to Eclesiar is the University — a feature designed to add depth and progression to your gameplay.&lt;br /&gt;
&lt;br /&gt;
💡 Here, players can learn new skills — divided into Economic and Military branches (for now).&lt;br /&gt;
&lt;br /&gt;
Both active and passive skills will be available to enhance your capabilities.&lt;br /&gt;
&lt;br /&gt;
===How do skills work?===&lt;br /&gt;
&lt;br /&gt;
* Skills have a progression system. You’ll contribute items or energy to unlock them.&lt;br /&gt;
* Reach 75% progression to unlock a skill.&lt;br /&gt;
* There’s no limit to the number of skills you can master — but be warned, there’s a cost.&lt;br /&gt;
&lt;br /&gt;
To keep things dynamic and engaging, skill progression will slowly decay daily, encouraging ongoing investment and commitment.&lt;br /&gt;
&lt;br /&gt;
[[File:Training before.webp | right| 200px]]&lt;br /&gt;
&lt;br /&gt;
==Economic Skills==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Rise.&#039;&#039;&#039; Increase NPC production by 10% (passive). Item donation: Grain&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hustler.&#039;&#039;&#039; Increase Player production by 10%. Item donation: Q3 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lighter Infrastructure.&#039;&#039;&#039; Companies cost -10% less gold to upgrade (passive). Item donation: Q2 Airplane ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigger Income.&#039;&#039;&#039; Daily missions provide +25% gold (passive). Item donation: Oil&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crafty Worker.&#039;&#039;&#039; Increase your economic skill for 15% (passive). Item donation:  Q2 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blacksmith.&#039;&#039;&#039; Gain 10% extra progression using “Hammer” (passive). Item donation: Iron&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extra Shift.&#039;&#039;&#039; Increases Building Drop Rate by 100% for 2 hours (active). Item donation: Q3 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Touch.&#039;&#039;&#039; Reduces Stamina donation cost by 50% for 15 seconds (active). Item donation: Q4 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Double Shift.&#039;&#039;&#039; Your next Gold Mine shift will grant you +100% rewards (active). Item donation: Q5 Aircraft&lt;br /&gt;
&lt;br /&gt;
==Military Skills==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Berserk&#039;&#039;&#039;. Your next hit will count as a combination of 5 hits (active). Item donation: Q4 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reinforcements&#039;&#039;&#039;. Increases Tank and Bomber effects by 5% (passive). Item donation: Q3 Airplane ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All in&#039;&#039;&#039;. Grants 50% additional damage in a battle for 10 seconds (active). Item donation: Q2 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infantry specialization&#039;&#039;&#039;. Increases ground weapon damage by 5% (passive). Item donation: Q1 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Air Force Specialization&#039;&#039;&#039;. Increases aerial weapon damage by 5% (passive). Item donation: Q1 Aircraft&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gym Rat&#039;&#039;&#039;. Training grants you 10% more strength (passive). Item donation: Q1 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Military Provisions&#039;&#039;&#039;. Refills your Food Regeneration (active). Item donation: Q5 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tactical Uplink&#039;&#039;&#039;. Grants 25% extra damage to everyone from your squad for 15 seconds(active). Item donation: Q5 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Packing Light&#039;&#039;&#039;. Reduces traveling stamina costs for 25% (passive). Item donation: Q1 Airplane ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Loot&#039;&#039;&#039;. Increases Military Drop Rate by 100% for 2 hours (active). Item donation: Q4 Aircraft&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=University&amp;diff=385</id>
		<title>University</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=University&amp;diff=385"/>
		<updated>2025-09-30T20:15:02Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Another exciting addition to Eclesiar is the University — a feature designed to add depth and progression to your gameplay.&lt;br /&gt;
&lt;br /&gt;
💡 Here, players can learn new skills — divided into Economic and Military branches (for now).&lt;br /&gt;
&lt;br /&gt;
Both active and passive skills will be available to enhance your capabilities.&lt;br /&gt;
&lt;br /&gt;
===How do skills work?===&lt;br /&gt;
&lt;br /&gt;
* Skills have a progression system. You’ll contribute items or energy to unlock them.&lt;br /&gt;
* Reach 75% progression to unlock a skill.&lt;br /&gt;
* There’s no limit to the number of skills you can master — but be warned, there’s a cost.&lt;br /&gt;
&lt;br /&gt;
To keep things dynamic and engaging, skill progression will slowly decay daily, encouraging ongoing investment and commitment.&lt;br /&gt;
&lt;br /&gt;
[[File:Training before.webp | right| 200px]]&lt;br /&gt;
&lt;br /&gt;
==Economic Skills==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Rise.&#039;&#039;&#039; Increase NPC production by 10% (passive). Item donation: Grain&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hustler.&#039;&#039;&#039; Increase Player production by 10%. Item donation: Q3 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lighter Infrastructure.&#039;&#039;&#039; Companies cost -10% less gold to upgrade (passive). Item donation: Q2 Airplane ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigger Income.&#039;&#039;&#039; Daily missions provide +25% gold (passive). Item donation: Oil&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crafty Worker.&#039;&#039;&#039; Increase your economic skill for 15% (passive). Item donation:  Q2 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blacksmith.&#039;&#039;&#039; Gain 10% extra progression using “Hammer” (passive). Item donation: Iron&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extra Shift.&#039;&#039;&#039; Increases Building Drop Rate by 100% for 2 hours (active). Item donation: Q3 Weapon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Touch.&#039;&#039;&#039; Reduces Stamina donation cost by 50% for 15 seconds (active). Item donation: Q4 Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Double Shift.&#039;&#039;&#039; Your next Gold Mine shift will grant you +100% rewards (active). Item donation: Q5 Aircraft&lt;br /&gt;
&lt;br /&gt;
==Military Skills==&lt;br /&gt;
&lt;br /&gt;
. . Item donation: &lt;br /&gt;
&lt;br /&gt;
. . Item donation: &lt;br /&gt;
&lt;br /&gt;
. . Item donation: &lt;br /&gt;
&lt;br /&gt;
. . Item donation: &lt;br /&gt;
&lt;br /&gt;
. . Item donation: &lt;br /&gt;
&lt;br /&gt;
. . Item donation: &lt;br /&gt;
&lt;br /&gt;
. . Item donation: &lt;br /&gt;
&lt;br /&gt;
. . Item donation: &lt;br /&gt;
&lt;br /&gt;
. . Item donation: &lt;br /&gt;
&lt;br /&gt;
. . Item donation: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=University&amp;diff=384</id>
		<title>University</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=University&amp;diff=384"/>
		<updated>2025-09-30T20:07:59Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Another exciting addition to Eclesiar is the University — a feature designed to add depth and progression to your gameplay.&lt;br /&gt;
&lt;br /&gt;
💡 Here, players can learn new skills — divided into Economic and Military branches (for now).&lt;br /&gt;
&lt;br /&gt;
Both active and passive skills will be available to enhance your capabilities.&lt;br /&gt;
&lt;br /&gt;
===How do skills work?===&lt;br /&gt;
&lt;br /&gt;
* Skills have a progression system. You’ll contribute items or energy to unlock them.&lt;br /&gt;
* Reach 75% progression to unlock a skill.&lt;br /&gt;
* There’s no limit to the number of skills you can master — but be warned, there’s a cost.&lt;br /&gt;
&lt;br /&gt;
To keep things dynamic and engaging, skill progression will slowly decay daily, encouraging ongoing investment and commitment.&lt;br /&gt;
&lt;br /&gt;
[[File:Training before.webp | right| 200px]]&lt;br /&gt;
&lt;br /&gt;
==Economic Skills==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Rise.&#039;&#039;&#039; Increase NPC production by 10% (passive). Item donation: Grain&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
	<entry>
		<id>https://wiki.eclesiar.com/index.php?title=University&amp;diff=383</id>
		<title>University</title>
		<link rel="alternate" type="text/html" href="https://wiki.eclesiar.com/index.php?title=University&amp;diff=383"/>
		<updated>2025-09-30T20:03:47Z</updated>

		<summary type="html">&lt;p&gt;CsodaSun: Created page with &amp;quot;Another exciting addition to Eclesiar is the University — a feature designed to add depth and progression to your gameplay.  💡 Here, players can learn new skills — divided into Economic and Military branches (for now).  Both active and passive skills will be available to enhance your capabilities.  ===How do skills work?===  * Skills have a progression system. You’ll contribute items or energy to unlock them. * Reach 75% progression to unlock a skill. * There’...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Another exciting addition to Eclesiar is the University — a feature designed to add depth and progression to your gameplay.&lt;br /&gt;
&lt;br /&gt;
💡 Here, players can learn new skills — divided into Economic and Military branches (for now).&lt;br /&gt;
&lt;br /&gt;
Both active and passive skills will be available to enhance your capabilities.&lt;br /&gt;
&lt;br /&gt;
===How do skills work?===&lt;br /&gt;
&lt;br /&gt;
* Skills have a progression system. You’ll contribute items or energy to unlock them.&lt;br /&gt;
* Reach 75% progression to unlock a skill.&lt;br /&gt;
* There’s no limit to the number of skills you can master — but be warned, there’s a cost.&lt;br /&gt;
&lt;br /&gt;
To keep things dynamic and engaging, skill progression will slowly decay daily, encouraging ongoing investment and commitment.&lt;br /&gt;
&lt;br /&gt;
[[File:Training before.webp | right| 200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Rise&#039;&#039;&#039;&lt;br /&gt;
Increase NPC production by 10% (passive). Item donation: Grain&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>CsodaSun</name></author>
	</entry>
</feed>